fix(desktop): poll buffer when remote peers are connected - #278
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The bufferSet event that carries out-of-band buffer changes to the frontend never reaches the webview on iOS. When a guest or another device changes the buffer via the ctl frame path, the Rust backend applies it and the lights update, but the UI stays frozen. Poll sync_buffer at 200 ms (a cheap mutex read, matching the state echo's coalesce window) while useRemotePeers reports at least one connected peer or guest. Polling stops entirely when the desk is solo.
This was referenced Aug 23, 2026
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Summary
bufferSetevent never reaches the iOS webview, so when a guest or another device changes the buffer via the ctl frame path, the lights update but the phone UI stays frozensync_bufferat 200 ms whileuseRemotePeersreports at least one connected peer or guest — a cheap mutex read matching the state echo's coalesce windowTest plan
sync_bufferIPC calls in logs when solo)