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#### New in v1.0.4 1. Add support to ***SAM51 (Itsy-Bitsy M4, Metro M4, Grand Central M4, Feather M4 Express, etc.)***.
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/* Copyright 2018 Paul Stoffregen | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||
* software and associated documentation files (the "Software"), to deal in the Software | ||
* without restriction, including without limitation the rights to use, copy, modify, | ||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to | ||
* permit persons to whom the Software is furnished to do so, subject to the following | ||
* conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in all | ||
* copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A | ||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | ||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | ||
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | ||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
*/ | ||
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#ifndef ethernet_h_ | ||
#define ethernet_h_ | ||
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// All symbols exposed to Arduino sketches are contained in this header file | ||
// | ||
// Older versions had much of this stuff in EthernetClient.h, EthernetServer.h, | ||
// and socket.h. Including headers in different order could cause trouble, so | ||
// these "friend" classes are now defined in the same header file. socket.h | ||
// was removed to avoid possible conflict with the C library header files. | ||
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// Configure the maximum number of sockets to support. W5100 chips can have | ||
// up to 4 sockets. W5200 & W5500 can have up to 8 sockets. Several bytes | ||
// of RAM are used for each socket. Reducing the maximum can save RAM, but | ||
// you are limited to fewer simultaneous connections. | ||
#if defined(RAMEND) && defined(RAMSTART) && ((RAMEND - RAMSTART) <= 2048) | ||
#define MAX_SOCK_NUM 2 //Reduce MAX_SOCK_NUM to 2 from 4, to increase buffer from 2k to 4K | ||
#else | ||
#define MAX_SOCK_NUM 4 //Reduce MAX_SOCK_NUM to 4 from 8, to increase buffer from 2k to 4K | ||
#endif | ||
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// By default, each socket uses 2K buffers inside the Wiznet chip. If | ||
// MAX_SOCK_NUM is set to fewer than the chip's maximum, uncommenting | ||
// this will use larger buffers within the Wiznet chip. Large buffers | ||
// can really help with UDP protocols like Artnet. In theory larger | ||
// buffers should allow faster TCP over high-latency links, but this | ||
// does not always seem to work in practice (maybe Wiznet bugs?) | ||
// | ||
//KH, to increase buffer size for W5x00 to min 4K | ||
#define ETHERNET_LARGE_BUFFERS | ||
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#include <Arduino.h> | ||
#include "Client.h" | ||
#include "Server.h" | ||
#include "Udp.h" | ||
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enum EthernetLinkStatus { | ||
Unknown, | ||
LinkON, | ||
LinkOFF | ||
}; | ||
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enum EthernetHardwareStatus { | ||
EthernetNoHardware, | ||
EthernetW5100, | ||
EthernetW5200, | ||
EthernetW5500 | ||
}; | ||
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class EthernetUDP; | ||
class EthernetClient; | ||
class EthernetServer; | ||
class DhcpClass; | ||
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class EthernetClass { | ||
private: | ||
static IPAddress _dnsServerAddress; | ||
static DhcpClass* _dhcp; | ||
public: | ||
// Initialise the Ethernet shield to use the provided MAC address and | ||
// gain the rest of the configuration through DHCP. | ||
// Returns 0 if the DHCP configuration failed, and 1 if it succeeded | ||
static int begin(uint8_t *mac, unsigned long timeout = 60000, unsigned long responseTimeout = 4000); | ||
static int maintain(); | ||
static EthernetLinkStatus linkStatus(); | ||
static EthernetHardwareStatus hardwareStatus(); | ||
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// Manaul configuration | ||
static void begin(uint8_t *mac, IPAddress ip); | ||
static void begin(uint8_t *mac, IPAddress ip, IPAddress dns); | ||
static void begin(uint8_t *mac, IPAddress ip, IPAddress dns, IPAddress gateway); | ||
static void begin(uint8_t *mac, IPAddress ip, IPAddress dns, IPAddress gateway, IPAddress subnet); | ||
static void init(uint8_t sspin = 10); | ||
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static void MACAddress(uint8_t *mac_address); | ||
static IPAddress localIP(); | ||
static IPAddress subnetMask(); | ||
static IPAddress gatewayIP(); | ||
static IPAddress dnsServerIP() { return _dnsServerAddress; } | ||
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void setMACAddress(const uint8_t *mac_address); | ||
void setLocalIP(const IPAddress local_ip); | ||
void setSubnetMask(const IPAddress subnet); | ||
void setGatewayIP(const IPAddress gateway); | ||
void setDnsServerIP(const IPAddress dns_server) { _dnsServerAddress = dns_server; } | ||
void setRetransmissionTimeout(uint16_t milliseconds); | ||
void setRetransmissionCount(uint8_t num); | ||
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friend class EthernetClient; | ||
friend class EthernetServer; | ||
friend class EthernetUDP; | ||
private: | ||
// Opens a socket(TCP or UDP or IP_RAW mode) | ||
static uint8_t socketBegin(uint8_t protocol, uint16_t port); | ||
static uint8_t socketBeginMulticast(uint8_t protocol, IPAddress ip,uint16_t port); | ||
static uint8_t socketStatus(uint8_t s); | ||
// Close socket | ||
static void socketClose(uint8_t s); | ||
// Establish TCP connection (Active connection) | ||
static void socketConnect(uint8_t s, uint8_t * addr, uint16_t port); | ||
// disconnect the connection | ||
static void socketDisconnect(uint8_t s); | ||
// Establish TCP connection (Passive connection) | ||
static uint8_t socketListen(uint8_t s); | ||
// Send data (TCP) | ||
static uint16_t socketSend(uint8_t s, const uint8_t * buf, uint16_t len); | ||
static uint16_t socketSendAvailable(uint8_t s); | ||
// Receive data (TCP) | ||
static int socketRecv(uint8_t s, uint8_t * buf, int16_t len); | ||
static uint16_t socketRecvAvailable(uint8_t s); | ||
static uint8_t socketPeek(uint8_t s); | ||
// sets up a UDP datagram, the data for which will be provided by one | ||
// or more calls to bufferData and then finally sent with sendUDP. | ||
// return true if the datagram was successfully set up, or false if there was an error | ||
static bool socketStartUDP(uint8_t s, uint8_t* addr, uint16_t port); | ||
// copy up to len bytes of data from buf into a UDP datagram to be | ||
// sent later by sendUDP. Allows datagrams to be built up from a series of bufferData calls. | ||
// return Number of bytes successfully buffered | ||
static uint16_t socketBufferData(uint8_t s, uint16_t offset, const uint8_t* buf, uint16_t len); | ||
// Send a UDP datagram built up from a sequence of startUDP followed by one or more | ||
// calls to bufferData. | ||
// return true if the datagram was successfully sent, or false if there was an error | ||
static bool socketSendUDP(uint8_t s); | ||
// Initialize the "random" source port number | ||
static void socketPortRand(uint16_t n); | ||
}; | ||
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extern EthernetClass Ethernet; | ||
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#define UDP_TX_PACKET_MAX_SIZE 24 | ||
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class EthernetUDP : public UDP { | ||
private: | ||
uint16_t _port; // local port to listen on | ||
IPAddress _remoteIP; // remote IP address for the incoming packet whilst it's being processed | ||
uint16_t _remotePort; // remote port for the incoming packet whilst it's being processed | ||
uint16_t _offset; // offset into the packet being sent | ||
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protected: | ||
uint8_t sockindex; | ||
uint16_t _remaining; // remaining bytes of incoming packet yet to be processed | ||
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public: | ||
EthernetUDP() : sockindex(MAX_SOCK_NUM) {} // Constructor | ||
virtual uint8_t begin(uint16_t); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use | ||
virtual uint8_t beginMulticast(IPAddress, uint16_t); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use | ||
virtual void stop(); // Finish with the UDP socket | ||
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// Sending UDP packets | ||
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// Start building up a packet to send to the remote host specific in ip and port | ||
// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port | ||
virtual int beginPacket(IPAddress ip, uint16_t port); | ||
// Start building up a packet to send to the remote host specific in host and port | ||
// Returns 1 if successful, 0 if there was a problem resolving the hostname or port | ||
virtual int beginPacket(const char *host, uint16_t port); | ||
// Finish off this packet and send it | ||
// Returns 1 if the packet was sent successfully, 0 if there was an error | ||
virtual int endPacket(); | ||
// Write a single byte into the packet | ||
virtual size_t write(uint8_t); | ||
// Write size bytes from buffer into the packet | ||
virtual size_t write(const uint8_t *buffer, size_t size); | ||
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using Print::write; | ||
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// Start processing the next available incoming packet | ||
// Returns the size of the packet in bytes, or 0 if no packets are available | ||
virtual int parsePacket(); | ||
// Number of bytes remaining in the current packet | ||
virtual int available(); | ||
// Read a single byte from the current packet | ||
virtual int read(); | ||
// Read up to len bytes from the current packet and place them into buffer | ||
// Returns the number of bytes read, or 0 if none are available | ||
virtual int read(unsigned char* buffer, size_t len); | ||
// Read up to len characters from the current packet and place them into buffer | ||
// Returns the number of characters read, or 0 if none are available | ||
virtual int read(char* buffer, size_t len) { return read((unsigned char*)buffer, len); }; | ||
// Return the next byte from the current packet without moving on to the next byte | ||
virtual int peek(); | ||
virtual void flush(); // Finish reading the current packet | ||
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// Return the IP address of the host who sent the current incoming packet | ||
virtual IPAddress remoteIP() { return _remoteIP; }; | ||
// Return the port of the host who sent the current incoming packet | ||
virtual uint16_t remotePort() { return _remotePort; }; | ||
virtual uint16_t localPort() { return _port; } | ||
}; | ||
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class EthernetClient : public Client { | ||
public: | ||
EthernetClient() : sockindex(MAX_SOCK_NUM), _timeout(1000) { } | ||
EthernetClient(uint8_t s) : sockindex(s), _timeout(1000) { } | ||
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uint8_t status(); | ||
virtual int connect(IPAddress ip, uint16_t port); | ||
virtual int connect(const char *host, uint16_t port); | ||
virtual int availableForWrite(void); | ||
virtual size_t write(uint8_t); | ||
virtual size_t write(const uint8_t *buf, size_t size); | ||
virtual int available(); | ||
virtual int read(); | ||
virtual int read(uint8_t *buf, size_t size); | ||
virtual int peek(); | ||
virtual void flush(); | ||
virtual void stop(); | ||
virtual uint8_t connected(); | ||
virtual operator bool() { return sockindex < MAX_SOCK_NUM; } | ||
virtual bool operator==(const bool value) { return bool() == value; } | ||
virtual bool operator!=(const bool value) { return bool() != value; } | ||
virtual bool operator==(const EthernetClient&); | ||
virtual bool operator!=(const EthernetClient& rhs) { return !this->operator==(rhs); } | ||
uint8_t getSocketNumber() const { return sockindex; } | ||
virtual uint16_t localPort(); | ||
virtual IPAddress remoteIP(); | ||
virtual uint16_t remotePort(); | ||
virtual void setConnectionTimeout(uint16_t timeout) { _timeout = timeout; } | ||
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friend class EthernetServer; | ||
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using Print::write; | ||
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private: | ||
uint8_t sockindex; // MAX_SOCK_NUM means client not in use | ||
uint16_t _timeout; | ||
}; | ||
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class EthernetServer : public Server { | ||
private: | ||
uint16_t _port; | ||
public: | ||
EthernetServer(uint16_t port) : _port(port) { } | ||
EthernetClient available(); | ||
EthernetClient accept(); | ||
virtual void begin(); | ||
virtual size_t write(uint8_t); | ||
virtual size_t write(const uint8_t *buf, size_t size); | ||
virtual operator bool(); | ||
using Print::write; | ||
//void statusreport(); | ||
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// TODO: make private when socket allocation moves to EthernetClass | ||
static uint16_t server_port[MAX_SOCK_NUM]; | ||
}; | ||
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class DhcpClass { | ||
private: | ||
uint32_t _dhcpInitialTransactionId; | ||
uint32_t _dhcpTransactionId; | ||
uint8_t _dhcpMacAddr[6]; | ||
#ifdef __arm__ | ||
uint8_t _dhcpLocalIp[4] __attribute__((aligned(4))); | ||
uint8_t _dhcpSubnetMask[4] __attribute__((aligned(4))); | ||
uint8_t _dhcpGatewayIp[4] __attribute__((aligned(4))); | ||
uint8_t _dhcpDhcpServerIp[4] __attribute__((aligned(4))); | ||
uint8_t _dhcpDnsServerIp[4] __attribute__((aligned(4))); | ||
#else | ||
uint8_t _dhcpLocalIp[4]; | ||
uint8_t _dhcpSubnetMask[4]; | ||
uint8_t _dhcpGatewayIp[4]; | ||
uint8_t _dhcpDhcpServerIp[4]; | ||
uint8_t _dhcpDnsServerIp[4]; | ||
#endif | ||
uint32_t _dhcpLeaseTime; | ||
uint32_t _dhcpT1, _dhcpT2; | ||
uint32_t _renewInSec; | ||
uint32_t _rebindInSec; | ||
unsigned long _timeout; | ||
unsigned long _responseTimeout; | ||
unsigned long _lastCheckLeaseMillis; | ||
uint8_t _dhcp_state; | ||
EthernetUDP _dhcpUdpSocket; | ||
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int request_DHCP_lease(); | ||
void reset_DHCP_lease(); | ||
void presend_DHCP(); | ||
void send_DHCP_MESSAGE(uint8_t, uint16_t); | ||
void printByte(char *, uint8_t); | ||
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uint8_t parseDHCPResponse(unsigned long responseTimeout, uint32_t& transactionId); | ||
public: | ||
IPAddress getLocalIp(); | ||
IPAddress getSubnetMask(); | ||
IPAddress getGatewayIp(); | ||
IPAddress getDhcpServerIp(); | ||
IPAddress getDnsServerIp(); | ||
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int beginWithDHCP(uint8_t *, unsigned long timeout = 60000, unsigned long responseTimeout = 4000); | ||
int checkLease(); | ||
}; | ||
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#endif |
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