This is an experimental render engine I made to play around to learn more about render engine architecture.
- Platform Features:
- CMake-based build-environment
- Multithreaded Render-Environment
- Support for Windows and Linux
- Supported Render APIs
- OpenGL-API
- 2D-Rendering
- Basic shapes
- 3D-Rendering
- Multipass Forward Renderer
- Font rendering
- Instancing
- Asset loading via assimp
- More than 40 3D-formats supported thanks to Assimp
- Basic lighting
- Debug renderer
- Please check OSRE-Docs.
We have a discord server at Discord
- Take a look into our OSRE-Forum
- Please check our Reddit-Community
- Windows:
- Visual Studio 2019
- Visual Studio 2022
- Linux:
- GCC
- Clang
The engine provdes an 3D-Editor called OSRE-Ed. It is still experimental: