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8 changes: 8 additions & 0 deletions pages/resources.md
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Organisers of LAN events and gaming cafe's have been working on the problem of caching game traffic for years. Particular thanks goes to Multiplay for starting work on "LanCache" all those years ago! We've collated a set of useful links to other projects in the community

## 'LAN in a box'
> This category tends to include most techical things that are required to to run a lan, from your cache to observability for it.
- [Fragapalooza](https://gitlab.com/fragapalooza/event_infra)

## Caching Systems
- [ZeroPingHeroes](https://github.com/zeropingheroes/lancache)
- [Open Source Lan](http://opensourcelan.com/)
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- [battlenet-lancache-prefill](https://github.com/tpill90/battlenet-lancache-prefill)
- [epic-lancache-prefill](https://github.com/tpill90/epic-lancache-prefill)

## Cache Observability
- [ELK-Stack](https://github.com/lancachenet/logstash)
- [lancache-ui](https://github.com/devedse/DeveLanCacheUI_Backend/)

## Organisations
- [UKLans](https://uklans.net)
- [Open Source Lan](http://opensourcelan.com/)
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