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Building Games For Desktop

Matthew LaRocca edited this page Nov 9, 2024 · 2 revisions

Prerequisites

Before beginning, refer to Desktop Configuration to ensure your environment is setup for building on desktop.
Ensure that you have a c++ compiler and CMake installed.
Additionally install the CMake Tools VSCode extension

Open and Configure the project:

  • Open up the repository root folder in Visual Studio Code.
  • In VSCode, from the kit selection menu of the CMake extension, Select the amd64 configuration for your compiler.
  • Bring up VS Code Command Palette (Ctrl/Cmd + Shift + P) and run CMake: configure

Build assets

From the VSCode terminal window run the following command

npm run prepare_assets desktop

Build and Run Game

  • Build the Rom by running CMake: Build from the command palette or by clicking the build button in the status bar.
  • The game can be run or launched with the debugger
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