Support action: animation for slide and widget player #24
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This PR adds support for
action: animation
on slide and widget players to trigger animations on an MPFSlide or MPFWidget's attachedanimation_player
node.The syntax looks like this:
In this example, the item_highlighted event would trigger the attract.tscn slide's
AnimationPlayer
node to play its "item_highlight_anim" animation.This change is inspired by @albano353's carousel animation proposal in #23, taking that idea and extracting it to be broadly applicable. All
MPFSlide
andMPFWidget
nodes already support an attachedAnimationPlayer
(for enter/exit/active animations) so the change to support theaction: animation
functionality is pretty simple.Tested on a local game project using the above code snippet.
Note: this change requires a corresponding config_spec.yaml change, which has been merged to the MPF 0.80.x branch. Please pull the latest MPF to test.