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update change log
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mob-sakai committed Oct 9, 2018
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109 changes: 79 additions & 30 deletions CHANGELOG.md
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# Changelog

## [v3.0.0](https://github.com/mob-sakai/UIEffect/tree/v3.0.0) (2018-10-10)

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.8.3...v3.0.0)

### New architecture: easier, faster and more beautiful.
* Simple & easy-to-use
* 20% faster
* High precision parameter

### Immediate capturing (UIEffectCapturedImage option)
* Capture the previous frame immediately without any camera.
* You no longer have to wait one frame to capture!
* *NOTE: LWRP, WebGL and Unity 5.x for iOS/Mac are not supported.*

### Advanced blur (UIEffect option)
* Remove common artifacts in the blur effect for uGUI.
![](https://user-images.githubusercontent.com/12690315/42547121-80134788-84fb-11e8-97a0-048bba9634ea.png)
* It is effective for small padding size atlases, including dynamic fonts!

**Breaking changes:**

- Remove 'additional shadow' in UIShadow component [\#110](https://github.com/mob-sakai/UIEffect/issues/110)
- Remove 'custom effect' feature in UIEffect component [\#98](https://github.com/mob-sakai/UIEffect/issues/98)
- Remove 'shadow effect' feature in UIEffect component [\#97](https://github.com/mob-sakai/UIEffect/issues/97)
- Remove 'hue effect' in UIEffect component [\#91](https://github.com/mob-sakai/UIEffect/issues/91)
- Remove 'cutoff' and 'mono' effect in UIEffect component [\#78](https://github.com/mob-sakai/UIEffect/issues/78)
- UIEffectCapturedImage: Remove 'TargetTexture' feature [\#136](https://github.com/mob-sakai/UIEffect/issues/136)
- Change: Change `ToneMode` to `EffectMode` [\#61](https://github.com/mob-sakai/UIEffect/issues/61)
- UIShiny: change parameter name `highlight` to `gloss` [\#93](https://github.com/mob-sakai/UIEffect/issues/93)

**Implemented enhancements:**

- New architecture: Shared texture for effect parameter [\#63](https://github.com/mob-sakai/UIEffect/issues/63)
- Improve blurring for atlas [\#95](https://github.com/mob-sakai/UIEffect/issues/95)
- Use Canvas.willRenderCanvases event instead of Update method [\#87](https://github.com/mob-sakai/UIEffect/issues/87)
- UITransitionEffect: "Pass ray on hidden" option [\#135](https://github.com/mob-sakai/UIEffect/issues/135)
- Add component menu in editor [\#133](https://github.com/mob-sakai/UIEffect/issues/133)
- UITransitionEffect: Add Show/Hide method [\#132](https://github.com/mob-sakai/UIEffect/issues/132)
- UIEffectCapturedImage: Immediate capturing [\#130](https://github.com/mob-sakai/UIEffect/issues/130)
- Add tooltip [\#92](https://github.com/mob-sakai/UIEffect/issues/92)

## [v2.8.3](https://github.com/mob-sakai/UIEffect/tree/v2.8.3) (2018-09-29)

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.8.2...v2.8.3)
Expand Down Expand Up @@ -31,10 +72,10 @@

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.7.1...v2.8.0)

* Create a screen transition!
![8 -08-2018 19-29-38](https://user-images.githubusercontent.com/12690315/43832265-dbdecc98-9b41-11e8-8ab5-9f49420a6a16.gif)

* Some updates make UIEffectCapturedImage easier to use!
* Create a screen transition!
![8 -08-2018 19-29-38](https://user-images.githubusercontent.com/12690315/43832265-dbdecc98-9b41-11e8-8ab5-9f49420a6a16.gif)

* Some updates make UIEffectCapturedImage easier to use!


**Implemented enhancements:**
Expand All @@ -60,10 +101,10 @@

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.6.2...v2.7.0)

UIHsvModifier: Modify hue, saturation, and value as you like!
![](https://user-images.githubusercontent.com/12690315/43200006-d6e2bf54-904e-11e8-9f22-0c0f9ce5912f.gif)

* Note: `Hue` mode in UIEffect component will be obsolete in the near future. Please use UIHsvModifier component instead.
UIHsvModifier: Modify hue, saturation, and value as you like!
![](https://user-images.githubusercontent.com/12690315/43200006-d6e2bf54-904e-11e8-9f22-0c0f9ce5912f.gif)

* Note: `Hue` mode in UIEffect component will be obsolete in the near future. Please use UIHsvModifier component instead.
* Note: `Cutoff` and `Mono` mode in UIEffect component will be obsolete in the near future. Please use UITransitionEffect component instead.

**Implemented enhancements:**
Expand Down Expand Up @@ -98,13 +139,13 @@ UIHsvModifier: Modify hue, saturation, and value as you like!

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.5.2...v2.6.0)

Blurring effect has been improved about 6 times faster!
![](https://user-images.githubusercontent.com/12690315/41393724-08420b1e-6fe2-11e8-8741-721789c2d029.png)

You can change noise texture for dissolve effect from inspector or script!
![](https://user-images.githubusercontent.com/12690315/41397570-99bda636-6fef-11e8-827b-932d7a8e74c1.gif)


Blurring effect has been improved about 6 times faster!
![](https://user-images.githubusercontent.com/12690315/41393724-08420b1e-6fe2-11e8-8741-721789c2d029.png)

You can change noise texture for dissolve effect from inspector or script!
![](https://user-images.githubusercontent.com/12690315/41397570-99bda636-6fef-11e8-827b-932d7a8e74c1.gif)




**Implemented enhancements:**
Expand Down Expand Up @@ -139,11 +180,11 @@ You can change noise texture for dissolve effect from inspector or script!

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.4.1...v2.5.0)

Shiny effect has been update!

![v2.5.0](https://user-images.githubusercontent.com/12690315/40654533-8877c99c-6379-11e8-8ae7-b91995fc230b.gif)

* NOTE: `UIEffect.shadow***` will be obsolete in the near future. Please use `UIShadow` component instead.
Shiny effect has been update!

![v2.5.0](https://user-images.githubusercontent.com/12690315/40654533-8877c99c-6379-11e8-8ae7-b91995fc230b.gif)

* NOTE: `UIEffect.shadow***` will be obsolete in the near future. Please use `UIShadow` component instead.
* NOTE: `UIEffect.custom***` will be obsolete in the near future. Please use `UICustomEffect` component (experimental) instead.

**Implemented enhancements:**
Expand Down Expand Up @@ -176,9 +217,9 @@ Shiny effect has been update!

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.3.2...v2.4.0)

UIDissolve has been updated!

![v2.4.0](https://user-images.githubusercontent.com/12690315/40294019-a0bfb8aa-5d0e-11e8-8451-873502db6a99.gif)
UIDissolve has been updated!

![v2.4.0](https://user-images.githubusercontent.com/12690315/40294019-a0bfb8aa-5d0e-11e8-8451-873502db6a99.gif)
![editor](https://user-images.githubusercontent.com/12690315/40294212-9e1b1ce2-5d0f-11e8-88ce-78a8c0523dc2.png)

**Implemented enhancements:**
Expand All @@ -205,15 +246,19 @@ UIDissolve has been updated!

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.2.0...v2.3.0)

New components has been available!

* **UIShiny** : Shiny effect WITHOUT Mask component. This will suppress extra draw calls and improve performance.
* **UIDissolve** : Dissolve effect WITHOUT material instancing. This will suppress extra draw calls and improve performance.
* **UIFlip** : Flip graphic horizontal/vertical.

![v2.3.0](https://user-images.githubusercontent.com/12690315/40706142-cb98d2d0-6427-11e8-96fc-5cc5fd9c553a.gif)
New components has been available!

* **UIShiny** : Shiny effect WITHOUT Mask component. This will suppress extra draw calls and improve performance.
* **UIDissolve** : Dissolve effect WITHOUT material instancing. This will suppress extra draw calls and improve performance.
* **UIFlip** : Flip graphic horizontal/vertical.

![v2.3.0](https://user-images.githubusercontent.com/12690315/40706142-cb98d2d0-6427-11e8-96fc-5cc5fd9c553a.gif)


**Breaking changes:**

- Use the graphic color as effect color, to reduce parameters [\#50](https://github.com/mob-sakai/UIEffect/issues/50)

**Implemented enhancements:**

- Feature: Flip horizontal/vertical [\#47](https://github.com/mob-sakai/UIEffect/issues/47)
Expand Down Expand Up @@ -242,6 +287,10 @@ New components has been available!

[Full Changelog](https://github.com/mob-sakai/UIEffect/compare/v2.0.0...v2.1.0)

**Breaking changes:**

- Separate shadow effect to other component [\#52](https://github.com/mob-sakai/UIEffect/issues/52)

**Implemented enhancements:**

- Feature: UIEffectCapturedImage support iterative operation [\#48](https://github.com/mob-sakai/UIEffect/issues/48)
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "UIEffect",
"version": "2.8.3",
"version": "3.0.0",
"repository": {
"type": "git",
"url": "git+https://github.com/mob-sakai/UIEffect.git"
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