Releases: mopioid/Borderlands-Loot-Randomizer
Loot Randomizer 1.5.5
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
General
Improvements:
- Loot Randomizer now provides you with a personalized seed based on your player ID! This seed will be the default when you first enable Loot Randomizer, and has every option enabled.
The following will only affect seeds generated in this version:
- There is a new toggle during seed generation, "Freebies." Disabling Freebies excludes all locations that don't involve any interaction with enemies.
Fixes:
- Loot Randomizer now works correctly in SDK version 3.0 or higher. Much thanks to apple1417 for all of their dedication and patience.
- Fixed a bug in which mission locations' XP rewards would not be disabled after changing seeds.
Borderlands 2
Supports Seed Versions 1 through 7
Improvements:
- Special Vendors will now only update the tracker when their contents are viewed.
- Seraph Vendors can no longer be viewed without the player having Seraph Crystals.
- Pete's Burners will now drop loot in any map other than Pete's Bar, mirroring vanilla.
Loot Changes:
- Buffed mission "Just Desserts for Desert Deserters" and enemy "Toothless Terry."
- Nerfed enemy "Loot Midget (Space Cowboy)."
- FINE... Buffed enemy "Saturn."
The following will only affect seeds generated in this version:
- "Just Desserts for Desert Deserters" is now a "Long Mission."
- "Saturn" is now a "Slow Enemy."
Fixes:
- Fixed a bug in which the "Tier 3" missions in Campaign of Carnage were not providing loot on repeat.
- Fixed a bug in which Special Vendors would not update their loot properly after the vendor timer had elapsed.
- Fixed a bug in which seeds without "Special Vendors" enabled would show nonsense in said vendors.
Borderlands: The Pre-Sequel
Supports Seed Versions 1 through 3
Loot Randomizer 1.5.2
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
General
Improvements:
- The options menu is now less cluttered while in-game.
Fixes:
- Disabling Loot Randomizer from the Mods menu will no longer leave certain missions still in an altered state.
Borderlands: The Pre-Sequel
Supports Seed Versions 1 and 2
Improvements:
- Toggling holiday events no longer requires a map load.
- "ART THOU BADASS ENOUGH?" no longer requires a minimum Badass Rank.
- Buffed spawn rate of "Celebration Barrel" and "Mercenary Day Barrel."
Loot Changes:
- Buffed mission "To the Moon."
- Buffed enemies "Teh Earworm" and "Lost Legion Defector."
The following will only affect seeds generated in this version:
- Added "Playing Chicken Chest."
- "To the Moon" is now a "Long Mission."
- "Teh Earworm" is now a "Slow Enemy."
Fixes:
- "Torgue-O" will no longer softlock after damaging Peaceful Kraggons too early.
- Locations in Outlands Canyon will now work correctly after traveling there in a vehicle.
- "Monster Hunter" will now properly provide the Monster Trap mission item.
- Killing an enemy will no longer multiply their loot under certain circumstances.
- The "/He4rtf;ull Spl0Dge..r" is now correctly categorized as "Unique Laser."
Loot Randomizer 1.5
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
Borderlands: The Pre-Sequel
Supports Seed Version 1
Loot Randomizer now supports Borderlands: The Pre-Sequel, with 248 locations to check, and 226 items to collect!
Borderlands 2
Supports Seeds Versions 1 through 6
Improvements:
- New seed trackers will now list all locations together in the order in which they become availabile.
- "Medical Mystery: X-Com-municate" may now be completed with any E-tech weapon.
- "Commercial Appeal" may now be completed with any Torgue weapon.
- "Medical Mystery: X-Com-municate" and "Commercial Appeal" no longer provide mission weapons.
- Missions that are not included in your seed will no longer be repeatable or have their XP disabled.
Loot Changes:
- Nerfed mission "The Overlooked: This Is Only a Test."
The following will only affect seeds generated in this version:
- "Toothless Terry" and "Leviathan" are no longer "Slow Enemies."
- "The Overlooked: This Is Only a Test" is no longer a "Long Mission."
- The "Tier 3 Battle" and "Tier 3 Rematch" missions have been merged into single locations.
Fixes:
- In seeds with "Digi-Enemies" disabled, killing the Digistruct version of an enemy will now properly update the seed tracker.
- When accepting a repeatable mission for the first time, the kickoff dialog will no longer be skipped.
Loot Randomizer 1.2
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
Supports Seeds Versions 1 through 5
Co-op:
- Fixed client players crashing in maps in which certain missions were completed.
- Client players will now automatically be locked to the seed of the host player.
- Client players will now have information added to their trackers while in the host's game.
- For players running older versions of the SDK, missions will now grant client players rewards.
Loot:
- Buffed enemies "Dukino's Mom," "Rue, The Love Thresher," "Sinkhole," "Shorty," "The Big Sleep," "Sandman," "Deckhand," "Mr. Bubbles," "Arizona," "Spiderpants," both Bandit Leaders, "Cassius," each Tribute in the Wattle Gobbler fight, and mission "The Vaughnguard."
- Final Form of enemy "Loader #1340" will now also drop loot.
- The events of mission "The Great Escape" now provide a second reward instance.
- Story mission "X Marks the Spot" now provides the same loot as side mission "Treasure of the Sands."
Seed Generation:
- "Vehicle Missions" is now a togglable option for new seeds.
- Added item "Vladof Assault Rifle."
- Added enemies "Hacked Overseer," "Loot Nest," "Pizza-Addicted Skag," and "Jerry."
- "Dukino's Mom," "Sinkhole," "Shorty," "The Big Sleep," "Sandman," "Deckhand," and "Cassius" are now "Slow Enemies."
- "Mr. Bubbles" is now a "Very Rare Enemy."
- Enemy "Enchanted Skeleton" is now properly categorized under "Bloody Harvest" DLC.
- "The Vaughnguard" is now a "Long Mission."
Fixes:
- New seed trackers properly only display "Butt Stallion with Mysterious Amulet" under "Commander Lilith & the Fight for Sanctuary."
- Mission "Written by the Victor" is now properly repeatable.
- Fixed chests in Digistruct Peak spawning loot from "Haderax The Invincible."
- Fixed purple weapons dropping as their Gemstone variants when "Dragon Keep" was not enabled.
- Fixed "Pete's Burners" being unable to drop Torgue Tokens or Moxxi portraits.
- Fixed a bug in which
Seed List.txtbecame mangled under some circumstances.
Loot Randomizer 1.1.5
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
Supports Seeds Versions 1 through 4
Improvements:
- All side missions will now award XP every time they are completed in UVHM
- A tutorial has been added for the first mission that grants multiple reward instances
- Seraph Vendors may now be viewed even with zero Seraph Crytals
- Fixed a bug in which Aubrey could not be interacted with after completing "Tree Hugger"
- Fixed a bug in which Lilith could not be interacted with after completing "Sirentology"
- Fixed a bug in which the tracker would mangle when filling in hints or spoilers
- Attempted to fix a bug in which the tracker would mangle on systems with some non-Western langauges
Loot Adjustments:
- For seeds in which "Digistruct Enemies" are disabled, Digistruct enemies will now drop their non-Digistruct counterparts' items
- Increased loot generosity for "Captain Flynt," "Lil' Sis," "Bubbles," "Gettle," "Mobley," all "MMORPGFPS" mission enemies, "Son of Crawmerax the Invincible," "Symbiosis", and "Cult Following: Lighting the Match"
- Increased spawn rate for "Michael Mamaril"
- Reduced loot generosity for "Mimic Chest" and "Sorcerer's Daughter"
The following changes will only affect seeds generated in this version:
- Added "Enrique"
- "Lil' Sis" and "Bubbles" are now both "Very Rare Enemy"
- "Gettle" and "Mobley" are both now "Slow Enemy"
- "Enchanted Skeleton" is now "Very Rare Enemy"
- "Son of Crawmerax the Invincible" is now a "Very Long Mission" enemy.
- "Cult Following: Lighting the Match" is now a "Long Mission"
- "Symbiosis" is now a "Long Mission"
Loot Randomizer 1.1.1
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
Supports Seeds Versions 1 through 3
Changes To Tracking System:
- Fixes a bug in which tracker would get mangled due to conflicting location names
- As a result of fixing this bug, the tracker is less flexible in "porting" older manually updated locations lists. If you are running a seed created prior to this version, it is recommended that you start with a fresh one (i.e. rename the file located at
LootRandomizer/Seeds/[myseed].txt
Loot Randomizer 1.1
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
Supports Seeds Versions 1 through 3
New Tracking System:
- There is now a single "tracker" file for each seed
- Any hints and drops you find while playing will automatically be logged to the tracker file (can be disabled)
- Option to instantly fill the tracker in with hints or spoilers for every location in the seed
Co-op:
- Client players will now always receive mission rewards. On the first completion of a mission, they will receive a bonus reward instance. This will hopefully be fixed in a future version.
- Mission rewards will now work for missions turned in by client players. On repeat mission turn-ins, clients will not see the reward in the turn-in screen, however it will still appear in their backpack. This will hopefully be fixed in a future version.
Improvements:
- "Complete All Side Missions" achievements can no longer be earned while running Loot Randomizer
- Buffed "Loot Midget," "Loot Midget (Doctor's Orders)," "Midgemong," and all Raid Boss drops
- Fixed "Lt. Angvar" sometimes dropping the incorrect item
- Fixed repeat tutorial messages under some circumstances
- Fixed "Sparky, Son of Flynt" not dropping his loot outside of "Victims of Vault Hunters"
- Fixed Mal being uninteractible after completing "A Real Boy"
- Fixed "Elemental Relic" being able to spawn as blue rarity
Nerfs:
- Cleaned up "Tinder Snowflake" and "Wattle Gobbler" loot piles
- Removed mission weapons from all missions except "Commercial Appeal" and "Medical Mystery: X-Com-municate"
- Excluded loot from "No-beard," "Whoops," "Paradise Found," and "Writhing Deep Dune Raider Chest"
The following changes will only affect new seeds generated in this version:
- Added mission enemy "Barlo Gutter"
- Added location "Torgue Arena Provided Loot"
- "Loot Midgets" are now "Very Rare" enemies
- "Midgemong" is now a "Slow Enemy"
- "Clark the Combusted Cryptkeeper" is now considered a "Very Long Mission" enemy
- "Breaking The Bank" is now considered a "Long Mission"
- New consistency in raid boss and raid boss mission categories
Loot Randomizer 1.0.7
Supports Seed Versions 1 and 2
Improvements:
- Fixed there being too few Incinerator Claytons after completing The Cult Following mission chain
- Fixed Loader #1340 getting bullied too early
- Fixed Tundra Express Snowman Head and Haderax The Invincible sometimes giving the incorrect items
- Fixed rival gangs stealing items from Pete's Burners
- Attempted to address co-op players never receiving the correct mission rewards
- General stability improvements
Known Bugs:
- Co-op is still a very unpolished experience. Ensure the host player turns in side missions.
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
Loot Randomizer 1.0.6
Supports Seed Versions 1 and 2
- Fixed a bug with certain items breaking when rewarded from missions
- Fixed a bug enabling the mod under certain circumstances
Loot Randomizer 1.0.5
Supports Seed Versions 1 and 2
To update: Simply copy the new Mod folder and __init__.py file to replace the old versions.
- Fixed items that failed to drop when too low of a level
- Fixed certain broken enemies
- Fixed dud items not showing up in mission reward screens
- Added brief hint item tutorial on first pickup
- Added option to reset dismissed hints
- Recategorized "The Good, the Bad, and the Mordecai" and "Doctor's Orders"
- Improved Special Vendors loot generosity
- Improved Very Long Missions loot generosity
- UI Improvements
Note that existing seeds will continue to work, but will not reflect the recategorized locations.