mac/vulkan: log certain important metal layer states #17024
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this makes debugging and finding problems easier. since we have a vulkan to metal mapping layer (MoltenVK, mesa, any kind of vulkan macOS driver) we don't actually know what is set or if it is properly set/mapped.
actually log the important metal layer states to be sure everything is properly set up.
only the 9 allowed pixel formats(https://developer.apple.com/documentation/quartzcore/cametallayer/pixelformat) on the metal layer were actually mapped with a name in the enum extension. without the mapping it would only print a plain int value.
for the colorspace i did some string manipulation to get an actual name/description and the corresponding swift constant name instead of the convoluted obj-c representations, example: