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Pull requests: nathanhoad/godot_input_helper
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      Set last_known_joypad_device to "" when no joypad initially connected
      
    
        
          #87
            opened Oct 13, 2025  by
            wjt
            
        
        
            
    
  
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      Fix typo in C# Wrapper for DeserializeInputsForAction method
      
    
        
          #83
            opened Jun 20, 2025  by
            GabCoolDude
            
        
        
            
    
  
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      fix: set joypad input events to -1 (All Devices) so remapped buttons work on any controller.
      
    
        
          #78
            opened May 22, 2025  by
            Ciph3rzer0
            
        
        
            
    
  
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