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4.2.2

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@marwie marwie released this 18 Feb 14:18
· 4 commits to main since this release

Needle Engine

  • Fix: WebXRImageTracking iOS size calculation due to change by Apple
  • Fix: USDZ AudioSource not generating code for playOnAwake anymore
  • Fix: Lightmap and environment ligthing not working correctly anymore due to change in three v163
  • Change: EventSystem simplification - it is now always created once in scene root, this removes the requirement of ObjectRaycasters in the scene which simplifies the usage of component input event methods like onPointerClick (which previously required users to ensure there are ObjectRaycasters in the parent hierarchy)

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Download for UnityDownload for BlenderDocumentationAPILive Samples