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@Akvadevka Akvadevka commented Oct 25, 2024

I refactored adjustNumber to enhance readability and simplify the logic, reducing the number of checks and iterations over the array.


PR-Codex overview

This PR focuses on improving the adjustNumber function in the eo2js-runtime/src/runtime/bytes-of.js file, specifically simplifying its logic and enhancing readability.

Detailed summary

  • Removed unnecessary check for bytes.length === 8 and replaced it with bytes.length !== 8 for early return.
  • Simplified the mapping of bytes by using a ternary operator instead of an if-else structure.
  • Cleaned up the formatting of error messages.

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I refactored adjustNumber to enhance readability and simplify the logic, reducing the number of checks and iterations over the array.
@yegor256
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@maxonfjvipon please, review this one

@maxonfjvipon
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@Akvadevka what ticket your pull request is connected to? What problem did you try to solve?

@Akvadevka
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@maxonfjvipon no ticket. I wrote my purposes in the description.

} else {
throw new Error(
`Wrong format of element ${hex} in byte array ${bytes}\nShould be either integer of hexadecimal starting with '0x'`
`Wrong format of element ${hex} in byte array ${bytes}\nShould be either integer of hexadecimal starting with '0x'`
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@Akvadevka there's something wrong with indentation

const adjustNumber = function(bytes) {
if (bytes.length === 8) {
const number = bytesOf(
if (bytes.length !== 8) return bytes;
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@Akvadevka we're trying to avoid many return statements, here's why

).asBytes();

return bytes.map((byte, index) =>
Math.abs(byte - number[index]) === 256 ? byte - 256 : byte
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@Akvadevka I don't see the purpose of the change. Replacing if with ternary operator didn't make the code more readable

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3 participants