Releases: ovrport/app
Releases · ovrport/app
1.2.2
overport/app 1.2.2
- Fixed version detection edge case
- Fixed VrApi detection in
Copy OVRPlugin if VrApi is presentpatch - Fixed
Replace application icon/labelleaving empty icon file - Application info card now reacts to
Replace application label and iconpatch switching - Fixed patch selection screen not disabling
Replace application label and iconpatch - Changed
Fix Unreal crashpatch behavior to create stub smali if Unreal smali is present only - Added
Remove VrApi librarypatch - Added binary patches for OculusXRPlugin
Clean up Frida leftoversnow removes Frida calls in smali only- Installed versions with missing files directory don't show as installed now
- Added metadata for Huawei VR
- Added metadata for Android XR
- Added metadata for Vive Wave
- Localization edits; patch renames
overport 3.4.0
- Null checks for OVR Array methods
- Implemented RichPresenceOptions methods
- Implemented RichPresence methods
- Fixed ovr_GetLoggedInUserID behavior
- OVR Microphone implementation
- OVR Users requests now use Pico and Oculus platforms as fallback
- Huawei OpenXR loader support
- Some internal refactors
1.2.1
overport/app 1.2.1
- Added separate message when application can't download libraries
- Fixed BitmapIconResizer for Android
- Small localization edits
1.2.0
overport/app 1.2.0
- New CLI utility: Features a command-line interface with similar patching features, workspace directory controls, and pattern-based filename generation.
- UX/UI: Minor redesign with seasonal winter decorations, better patching progress indication, and improved exception handling.
- Version Manager: Added a version manager for library updates/rollbacks, allowing changes without updating the main application.
- Workflow:
- Added drag-and-drop support on executable or shortcut.
- Patched APKs now include embedded patching metadata.
- Added replacing application label and icon feature.
- Maintenance:
- Changed Android package name.
- Application is now fully localizable.
- Updated general dependencies.
- New patches:
- Added "Copy OVRPlugin if VrApi is present" patch.
- Added "Mark application as debuggable" patch.
- Added "Mark application to allow backup" patch.
- Updated patches:
- Updated "Copy ovrport libraries" to exclude the OVRPlugin library.
- "Fix minimal Android SDK" changes: added patching for Unity's PlatformSupport; fixed branching removal.
- "Patch Meta XR Audio" changes: added patch for libMetaXRAudioUnity and one more patch for libMetaXRAudioWwise.
- Situational patches:
- Added "Remove Unreal's ForceQuit" patch.
- Added "Force enable passthrough" patch.
- Added "Disable application space warp if used" patch.
- Added "Disable controller tracking offset" patch.
overport 3.3.0
Platform
- Performance:
- Reimplemented all platform requests to be asynchronous.
- HTTP requests no longer block the main thread.
- Optimized memory allocations.
- Fixes & improvements:
- Implemented 40+ platform functions.
- Fixed authentication for Pico platform.
- Adjusted Platform User ID offset.
- Fixed handling of asset filenames.
- Non-existent asset files are now correctly marked as
availablerather thaninstalled. - Updated Android NDK and general dependencies.
OpenXR
- Core improvements:
- General stability improvements.
- Optimized memory allocation for OpenXR layers (should slightly improve performance).
- Refactored OpenXR function pointer handling.
- Added a generic OpenXR loader.
- Added pthread_cond_clockwait shim for Android 10 headsets.
- Removed
XR_META_detached_controllersstub.
- Configuration & compatibility:
- Implemented tracking offset for Pico controllers.
- Restricted the Application Space Warp fix to Pico devices only.
- Headset ID is now masked to mimic the Oculus Quest 2.
- System properties (setprop) now take priority over the settings file.
- Configuration files are now parsed regardless of the version specified.
- Improved user height detection.
- New options:
- Added option to disable controller tracking offset (just in case).
- Added option to disable Application Space Warp.
- Added option to force-enable Passthrough (useful for non-spatial MR apps).
1.1.0
overport/app 1.1.0
- fix: Fix patch Fix Unreal Engine 4 crash
- fix: Add default values for configs
- refactor: Activity launcher categories
- Should fix YVR compatibility.
- feat: Compatibility status
- chore: Add monochrome icon
- refactor: UI code refactors
- chore: Bump version
1.0.0
overport/app 1.0.0
Initial release.