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The Lobster Template Engine

The Lobster Template, LTemplate for short, is a simple template engine for MATLAB. It provides variable expansion, conditionals, and for loops.

Getting Started

Download LTemplate and place it on your MATLAB path.

You can now render your first template:

>> tpl = LTemplate('Hello {{ name }}!');
>> context.name = 'Mark';
>> tpl.render()
ans = Hello Mark!

LTemplate also accepts cellarrays of strings. Each string in the cellarray will correspond to a new line in the output:

>> tpl = LTemplate({'Hello {{ name }}!', 'It''s a beautiful day.'});
>> context.name = 'Mark';
>> tpl.render()
ans = 
Hello Mark!    
It's a beautiful day.

You can also load a template from a file:

>> tpl = LTemplate.load('template.tpl');

The context variable is a struct that contains any additional data that the template might need.

Variable blocks

To print the value of a variable in your template insert a {{ varname }} block into your template and to add the variable to the context object.

>> LTemplate('{{ myvar }}').render(struct('myvar', 'Hello World!'))
ans = 
Hello World!

Internally the template renderer will eval the content of the variable block so you can perform indexing operations on the variable or even access a value in a containers.Map. You can also use this to call functions but to aid readability I encourage you to use a call block.

>> LTemplate('{{ myarray(3:5) }}').render(struct('myarray', 1:10))
ans = 
3 4 5

>> context.mymap = containers.Map('something', 101);
>> LTemplate('{{ mymap(''something'') }}').render(context)
ans = 
101

If statements

The syntax for conditional statements is:

{% if something %}
    Do stuff here 
{% else %}
    Do something else
{% end %}

You can also do this on a single line:

{% if something %}Do stuff{% else %}Do something else{% end %}

Or skip the {% else %} block entirely ! The condtional in the if statement can be any valid piece of MATLAB code. You can for example write:

{% if length(1:5) > 3 && some_function() %}Do stuff{% end %}

elseif statements are curently not supported.

For loops

A simple for loop is written:

{% for k in 1:10 %}{{ k }}, {% end %}

This defines a variable called k that will only be available inside the for-loop. At every iteration of the loop this variable will be assigned the next value in the collection the loop is iterating over.

The collection can be a cellarray:

{% for k in num2cell(1:10) %}{{ k }}, {% end %}

In this case k will contain the actual contents of the cell. Not the cell object.

You can also iterate over items in a struct.

>> s(1).name = 'Mark';
>> s(2).name = 'Toby';
>> s(3).name = 'Jennifer';
>> context.people = s;
>> LTemplate('{% for p in people %}{{ p.name }}, {% end %}').render(context)
ans = Mark, Toby, Jennifer, 

It even works with map objects ?

Call blocks

Sometimes instead of simply reading a variable you want to call a function in your template. You could use a variable block:

{{ my_function(my_variable) }}

But this could also be an array or map access. To make your intent clear use a call block:

{% call my_function(my_variable) %}

The major difference between call blocks and variable expansions is that the call block will not try to convert the output to a string. You must do it manually.

Printing a litteral '{'

In most cases you should be able to print '{' just fine. It only becomes a problem if you need to do something like this :

>> tpl = LTemplate('\definecolor{{{color}}}').render(struct('color', 'mycolor'))

This will produce an error because the template engine will look for the variable '{color}'. To get around this we ca use the litteral '{': '{#'

>> tpl = LTemplate('\definecolor{#{{color}}#}').render(struct('color', 'mycolor'))
ans = 
\definecolor{mycolor}

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Lobster is a simple template engine for MATLAB

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