This project is a web-based Virtual Reality (VR) Experience application. It allows users to interact with 3D environments and objects in a virtual space, manage VR content, and personalize their experience.
- User Authentication: Secure login system to ensure only authorized users can access the VR experience.
- VR Scene: An interactive 3D environment rendered using Three.js and React Three Fiber.
- Content Management: Interface for adding and managing VR environments and objects.
- Responsive Design: User-friendly interface that works well on both desktop and VR-capable devices.
- Next.js: React framework for building the user interface
- React: JavaScript library for building user interfaces
- Three.js and React Three Fiber: For 3D rendering and VR experience
- TypeScript: Typed superset of JavaScript for improved developer experience
- shadcn/ui: UI component library for consistent and attractive design
- Express.js: Backend framework for handling API requests (to be implemented)
- MongoDB: Database for storing VR content and user data (to be implemented)
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Clone the repository: ``` git clone https://github.com/your-username/vr-experience.git cd vr-experience ```
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Install dependencies: ``` npm install ```
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Run the development server: ``` npm run dev ```
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Open your browser and navigate to `http://localhost:3000\` to view the application.
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Login: Use the login page to access the application. (Note: In this demo version, any non-empty username and password will work)
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VR Scene: Upon successful login, you'll be presented with a 3D VR scene. You can interact with this scene using your mouse or VR controllers.
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Content Management: Click the "Open Content Manager" button to access the content management interface. Here you can add new VR environments and objects.
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Logout: Use the logout button in the top right corner to securely log out of the application.
- Backend Integration: Implement Express.js server and MongoDB database for data persistence and user authentication.
- Enhanced VR Interactions: Implement more complex interactions within the VR environment.
- User Preferences: Allow users to save and load their preferred VR settings.
- Multi-user Support: Enable multiple users to interact within the same VR environment.
- VR Content Upload: Allow users to upload their own 3D models and environments.
- Performance Optimization: Implement level-of-detail (LOD) and other optimization techniques for smoother VR experiences.
Contributions to the VR Experience project are welcome! Please feel free to submit a Pull Request.
This project is licensed under the MIT License.