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@RandomGamingDev RandomGamingDev commented Apr 8, 2024

A tilemap library for p5.js's OpenGL mode that is optimized to draw tilemaps within a single draw call using WebGL

It's different from Tilemapp5js since that's designed to work on all platforms and draws each tile one by one while GLTilemapp5js is significantly more performant and optimized through its use of WebGL shaders

The library's repository: https://github.com/RandomGamingDev/GLTilemapp5js/blob/main

Relies on:
https://github.com/RandomGamingDev/GLPixyp5js/tree/main
which relies on:
https://github.com/RandomGamingDev/WebGL2Tex
https://github.com/RandomGamingDev/WebGL2FBO

@davepagurek
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Would you be able to provide more information on what the arguments are and what the example is trying to do? Just from the one example, it's not quite clear how it is intended to be used.

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