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@RandomGamingDev
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A basic rectangle collision library made for just non-rotated rectangles that tells you the face collided with and has a collision system where you can have one element be static and one dynamic with the dynamic collider getting pushed away by the other.

The library's repository: https://github.com/RandomGamingDev/BasicRectangleColliderJs/tree/main

@davepagurek
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Could you explain in the examples what the numbers and the boolean parameters in the code represent? as it is, it's unlikely that a user would be able to generalize it to their own usage without having to look into the source code.

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2 participants