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Fix: noSmooth() breaking positioned WEBGL #7697

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PrachiiAgarwal
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<This PR updates the noSmooth() function to correctly handle positioned WEBGL mode. This was done by updating noSmooth9) to properly check and apply imageSmoothingEnabled and antialias settings in WEBGL mode, ensuring correct behaviour>

@ksen0
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ksen0 commented Apr 3, 2025

Hi @PrachiiAgarwal , I will close this issue because it looks like in the original Issue #7548 the fix was already done and merged into the main branch, and there's another fix currently in progress for dev-2.0. You're welcome to follow the progress or get involved if it's requested from the people already assigned to this task. Thanks for your interest and time!

@ksen0 ksen0 closed this Apr 3, 2025
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