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Video Recording
In order to get a better understanding of what the users are doing, we also record their gameplay using the built in Unity Recorder within the editor. For this reason, the game will need to be played within the editor at a normal aspect ratio such as 1920 by 1080.
The videos are currently stored in assets/recordings, although this can be changed through the script in the game object controlling the recorder. To change this location, go to the StartScreen scene and click on the Video Recorder object. Attached is a Video Recorder Script. Within this there is a line defining a string folder, change this folder to a different file path to change where the videos will be stored.
In order to change the video quality, you need to change it within the editor. To do this, go to Window -> General -> Recorder. Then in the Recorder Window, you can change values such as Target FPS Value under Frame Rate, or within the VideoData Recorder, you can change Output Resolution or Encoding Quality.
WITH THE CURRENT VERSION OF UNITY THAT THIS GAME IS RUNNING ON THIS DOES NOT ACTUALLY WORK, THE GAME WOULD NEED TO BE UPDATED TO A NEW VERSION OF UNITY.
As a lot of video time will supposedly be captured it is a good idea to have some way of transferring the videos to another storage location as storage gets full.
- Current Branch Descriptions
- Version 1 Game Flow Overview
- Version 2 Game Flow Overview
- Localization and Start Screen Canvas Organization
- Overview of Scripts and Connections
- Machine Scripts
- Order Releases
- Demand
- Stage Controller
- Data Collection
- Video Recording
- Money Tracking
- Quest Systems for Levels and Tutorials
- Object Pooling
- Time Controller
- Forklift Scripts
- OpenAI Assistant Integration
- Ray Casting
- Camera Script
- General Purpose Object Collision