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Add RapidsMPF launcher rrun
#616
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| /** | ||||||||||
| * SPDX-FileCopyrightText: Copyright (c) 2025, NVIDIA CORPORATION & AFFILIATES. | ||||||||||
| * SPDX-License-Identifier: Apache-2.0 | ||||||||||
| */ | ||||||||||
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| #pragma once | ||||||||||
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| #include <chrono> | ||||||||||
| #include <cstdint> | ||||||||||
| #include <memory> | ||||||||||
| #include <optional> | ||||||||||
| #include <string> | ||||||||||
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| #include <rapidsmpf/config.hpp> | ||||||||||
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| namespace rapidsmpf { | ||||||||||
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| namespace bootstrap { | ||||||||||
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| namespace rapidsmpf { | |
| namespace bootstrap { | |
| namespace rapidsmpf::bootstrap { |
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Use Duration from #include <rapidsmpf/utils.hpp>
| std::chrono::milliseconds timeout = std::chrono::milliseconds{30000} | |
| Duration timeout = std::chrono::seconds{30} |
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Changed to Duration, but I think we need something more fine-grained than seconds, we might need to express values smaller than a second when implementing other backends.
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