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Randall Smith
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Mar 23, 2017
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,11 @@ | ||
#version 330 | ||
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in vec4 vertex_position; | ||
in vec3 vertex_position; | ||
in vec2 texture_coordinate; | ||
out vec2 coord; | ||
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void main(void) | ||
{ | ||
gl_Position = vertex_position; | ||
gl_Position = vec4(vertex_position, 1.0); | ||
coord = texture_coordinate; | ||
} |
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