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Tob’s Leg and Foot Rigging Tutorial

This is an archive of my working through <a href=”http://blenderartists.org/forum/showthread.php?t=172128 “>Tob’s Rigged Character Demo for Blender 2.5.

Various bones have been placed on separate armature layers. If the layers are numbered:

12345678
910111213141516

Then

  • The IK bones are on layer 1
  • The FK bones are on layer 2
  • The IK control bones are on layer 3
  • The widgets for the control bones are on layer 9

If you have any questions just ask, [email protected], but I can be a little slow getting to my email, so please be patient.

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The results of working my way through Tob's Blender 2.5 Leg and Foot Rigging Tutorial

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