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@mxsdev mxsdev commented Jul 25, 2017

The destroy() function of AutoRefMatch now works as it should. The world is unloaded, and then deleted.

/ar unload is now available to players under the same permissions and conditions as /ar reload

The destroy() function of AutoRefMatch now works as it should. The world is unloaded, and then deleted.

/ar unload is now available under the same permissions as /ar reload
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