forked from gazebosim/gz-sim
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge branch 'gz-sim7' into scpeters/merge_7_main
- Loading branch information
Showing
89 changed files
with
4,165 additions
and
250 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -10,9 +10,7 @@ jobs: | |
runs-on: ubuntu-latest | ||
steps: | ||
- name: Add ticket to inbox | ||
uses: technote-space/create-project-card-action@v1 | ||
uses: actions/[email protected] | ||
with: | ||
PROJECT: Core development | ||
COLUMN: Inbox | ||
GITHUB_TOKEN: ${{ secrets.TRIAGE_TOKEN }} | ||
CHECK_ORG_PROJECT: true | ||
project-url: https://github.com/orgs/gazebosim/projects/7 | ||
github-token: ${{ secrets.TRIAGE_TOKEN }} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,57 @@ | ||
/* | ||
* Copyright (C) 2023 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
|
||
#ifndef GZ_SIM_INSTALLATION_DIRECTORIES_HH_ | ||
#define GZ_SIM_INSTALLATION_DIRECTORIES_HH_ | ||
|
||
#include <string> | ||
|
||
#include <gz/sim/config.hh> | ||
#include <gz/sim/Export.hh> | ||
|
||
namespace gz | ||
{ | ||
namespace sim | ||
{ | ||
inline namespace GZ_SIM_VERSION_NAMESPACE { | ||
|
||
/// \brief getInstallPrefix return the install prefix of the library | ||
/// i.e. CMAKE_INSTALL_PREFIX unless the library has been moved | ||
GZ_SIM_VISIBLE std::string getInstallPrefix(); | ||
|
||
/// \brief getGUIConfigPath return the GUI config path | ||
GZ_SIM_VISIBLE std::string getGUIConfigPath(); | ||
|
||
/// \brief getSystemConfigPath return the system config path | ||
GZ_SIM_VISIBLE std::string getSystemConfigPath(); | ||
|
||
/// \brief getServerConfigPath return the server config path | ||
GZ_SIM_VISIBLE std::string getServerConfigPath(); | ||
|
||
/// \brief getPluginInstallDir return the plugin install dir | ||
GZ_SIM_VISIBLE std::string getPluginInstallDir(); | ||
|
||
/// \brief getGUIPluginInstallDir return the GUI plugin install dir | ||
GZ_SIM_VISIBLE std::string getGUIPluginInstallDir(); | ||
|
||
/// \brief getWorldInstallDir return the world install dir | ||
GZ_SIM_VISIBLE std::string getWorldInstallDir(); | ||
} | ||
} | ||
} | ||
|
||
#endif |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,85 @@ | ||
/* | ||
* Copyright (C) 2023 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
#ifndef GZ_SIM_WRENCHVISUALIZER_HH_ | ||
#define GZ_SIM_WRENCHVISUALIZER_HH_ | ||
|
||
#include <memory> | ||
|
||
#include <gz/sim/config.hh> | ||
#include <gz/sim/rendering/Export.hh> | ||
#include <gz/utils/ImplPtr.hh> | ||
|
||
#include <gz/math/Vector3.hh> | ||
#include <gz/rendering/RenderTypes.hh> | ||
|
||
namespace gz | ||
{ | ||
namespace sim | ||
{ | ||
// Inline bracket to help doxygen filtering. | ||
inline namespace GZ_SIM_VERSION_NAMESPACE | ||
{ | ||
namespace detail | ||
{ | ||
/// \brief Creates, deletes, and maintains force and torque visuals | ||
class GZ_SIM_RENDERING_VISIBLE WrenchVisualizer | ||
{ | ||
/// \brief Constructor | ||
public: WrenchVisualizer(); | ||
|
||
/// \brief Destructor | ||
public: ~WrenchVisualizer(); | ||
|
||
/// \brief Initialize the Wrench visualizer | ||
/// \param[in] _scene The rendering scene where the visuals are created | ||
/// \return True if the scene is valid | ||
bool Init(rendering::ScenePtr _scene); | ||
|
||
/// \brief Create a new force visual | ||
/// \param[in] _material The material used for the visual | ||
/// \return Pointer to the created ArrowVisual | ||
public: rendering::ArrowVisualPtr CreateForceVisual( | ||
rendering::MaterialPtr _material); | ||
|
||
/// \brief Create a new torque visual | ||
/// \param[in] _material The material used for the visual | ||
/// \return Pointer to the created Visual | ||
public: rendering::VisualPtr CreateTorqueVisual( | ||
rendering::MaterialPtr _material); | ||
|
||
/// \brief Update the visual of a vector to match its direction and position | ||
/// \param[in] _visual Pointer to the vector visual to be updated | ||
/// \param[in] _direction Direction of the vector | ||
/// \param[in] _position Position of the arrow | ||
/// \param[in] _size Size of the arrow in meters | ||
/// \param[in] _tip True if _position specifies the tip of the vector, | ||
/// false if it specifies tha base of the vector | ||
public: void UpdateVectorVisual(rendering::VisualPtr _visual, | ||
const math::Vector3d &_direction, | ||
const math::Vector3d &_position, | ||
const double _size, | ||
const bool _tip = false); | ||
|
||
/// \internal | ||
/// \brief Private data pointer | ||
GZ_UTILS_UNIQUE_IMPL_PTR(dataPtr) | ||
}; | ||
} | ||
} | ||
} | ||
} | ||
#endif |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.