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Formatting rules for Motion code. | ||
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Motion is coded in accordance with the K&R formatting style. Indentation is | ||
TAB based but done so that formatting never depends upon how a text editor or | ||
text viewer represents a TAB. | ||
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Some people assume a tab is always at multiples of 8 positions, but many | ||
others choose to use 4 or 6. If the source file does not take this into | ||
consideration, the text alignment looks awful when viewed with a tab setting | ||
which differs from the original. | ||
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We want to ensure that no matter which motion source file you look at, the | ||
style looks the same. In order to do that, the Motion project enforces some | ||
additional rules. | ||
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Here are the basic rules. | ||
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Note: To understand them you must view this document with spaces and tabs | ||
visible. | ||
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-------------------- | ||
RULE 1 | ||
Code is generally indented using TABS | ||
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Example1 | ||
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/* allocate some memory and check if that succeeded or not. If it failed | ||
* do some error logging and bail out | ||
*/ | ||
void * mymalloc(size_t nbytes) | ||
{ | ||
void *dummy = malloc(nbytes); | ||
if (!dummy) { | ||
printf("Could not allocate %llu bytes of memory!\n", (unsigned long long) nbytes); | ||
syslog(LOG_EMERG, "Could not allocate %llu bytes of memory!", (unsigned long long) nbytes); | ||
exit(1); | ||
} | ||
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return dummy; | ||
} | ||
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-------------------- | ||
RULE 2 | ||
If a line or statement is broken into two lines you will normally want the text | ||
in the 2nd line to align with text in the first line. This alignment must be | ||
done by following these rules: | ||
1. On the continuation line, first you put tabs to reach the same | ||
indentation level as the line above. | ||
2. Then you align with SPACES until the text in the 2nd line is aligned | ||
with the desired text above. | ||
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Example 2 | ||
/* allocate some memory and check if that succeeded or not. If it failed | ||
* do some error logging and bail out | ||
*/ | ||
void * mymalloc(size_t nbytes) | ||
{ | ||
void *dummy = malloc(nbytes); | ||
if (!dummy) { | ||
printf("Could not allocate %llu bytes of memory!\n", | ||
(unsigned long long) nbytes); | ||
syslog(LOG_EMERG, "Could not allocate %llu bytes of memory!", | ||
(unsigned long long) nbytes); | ||
exit(1); | ||
} | ||
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return dummy; | ||
} | ||
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Never do this: | ||
WRONG EXAMPLE | ||
printf("Could not allocate %llu bytes of memory!\n", | ||
(unsigned long long) nbytes); | ||
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The reason is that the 3rd tab will be shown with whatever width is given by | ||
the editor or viewer. The result is that you never know where the text ends. | ||
The alignment of the text is very important for the readability of the code. | ||
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GOOD EXAMPLE | ||
cnt->sql_mask = cnt->conf.sql_log_image * (FTYPE_IMAGE + FTYPE_IMAGE_MOTION) + | ||
cnt->conf.sql_log_snapshot * FTYPE_IMAGE_SNAPSHOT + | ||
cnt->conf.sql_log_mpeg * (FTYPE_MPEG + FTYPE_MPEG_MOTION) + | ||
cnt->conf.sql_log_timelapse * FTYPE_MPEG_TIMELAPSE; | ||
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BAD EXAMPLE | ||
cnt->sql_mask = cnt->conf.sql_log_image * (FTYPE_IMAGE + FTYPE_IMAGE_MOTION) + | ||
cnt->conf.sql_log_snapshot * FTYPE_IMAGE_SNAPSHOT + | ||
cnt->conf.sql_log_mpeg * (FTYPE_MPEG + FTYPE_MPEG_MOTION) + | ||
cnt->conf.sql_log_timelapse * FTYPE_MPEG_TIMELAPSE; | ||
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GOOD EXAMPLE | ||
char msg[] = "This is a very long message which we would like to break" | ||
"into two lines or more because otherwise the line gets" | ||
"too long to read. We align them below each other for readability" | ||
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BAD EXAMPLE | ||
char msg[] = "This is a very long message which we would like to break" | ||
"into two lines or more because otherwise the line gets" | ||
"too long to read. We align them below each other for readability" | ||
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Again, a different tab setting destroys alignment. | ||
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-------------------- | ||
RULE 3 | ||
Never use TABS to align anything other than the start of line indentation. | ||
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WRONG EXAMPLE | ||
* | ||
* cnt Pointer to the motion context structure | ||
* level logging level for the 'syslog' function | ||
* (-1 implies no syslog message should be produced) | ||
* errno_flag if set, the log message should be followed by the | ||
* error message. | ||
* fmt the format string for producing the message | ||
* ap variable-length argument list | ||
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THE CORRECT WAY | ||
* | ||
* cnt Pointer to the motion context structure | ||
* level logging level for the 'syslog' function | ||
* (-1 implies no syslog message should be produced) | ||
* errno_flag if set, the log message should be followed by the | ||
* error message. | ||
* fmt the format string for producing the message | ||
* ap variable-length argument list | ||
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Again the reason is that the aligment of the text when using tabs is | ||
depending on the tab settings in editor or viewer. | ||
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BAD EXAMPLE | ||
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void function_a(void someparam) | ||
{ | ||
int myvar1 /* explanation */ | ||
char hellomyvar2 /* explanation */ | ||
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In this bad example the variable names will not align if the tab setting is | ||
not 8 positions. At 4 positions, for example, the variable names (as well as | ||
the comments) are no longer aligned. | ||
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GOOD EXAMPLE | ||
void function_a(void someparam) | ||
{ | ||
int myvar1 /* explanation */ | ||
char hellomyvar2 /* explanation */ | ||
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Don't try and align variables. It does not become very readable when one type | ||
is int and another is unsigned long long int. There is too much white space | ||
between a short type name and the variable name. Comments after the variable | ||
name look good, provided that you use spaces to align them. | ||
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-------------------- | ||
RULE 4 | ||
Functions should be written with this syntax. | ||
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GOOD EXAMPLE | ||
/* Comment block | ||
* A comment block should be at least one line saying what the function does. | ||
* It is better to make several lines explaining what it does, what it takes | ||
* for arguments and what it returns. It is a bad idea to try to use tabs to | ||
* align text in the comment block | ||
*/ | ||
type function_name(parameters) | ||
{ | ||
declarations | ||
declarations | ||
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statements | ||
statements | ||
} | ||
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Do not split the function declaration into two lines. | ||
Do not put the '{' after the function declaration. Put it on an empty line | ||
right after. Note that this rule is only for functions. | ||
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BAD EXAMPLE | ||
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type | ||
function_name(parameters) { | ||
declarations | ||
declarations | ||
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statements | ||
statements | ||
} | ||
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-------------------- | ||
RULE 5 | ||
Blocks follow K&R. | ||
Kenneth Lavrsen actually hates the K&R syntax, but it is the most generally | ||
accepted way, it was the way Motion was coded when Kenneth took over the | ||
project and it is now the way in which we will continue. | ||
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GOOD EXAMPLE | ||
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if ((picture=fopen(cnt->conf.mask_file, "r"))) { | ||
cnt->imgs.mask=get_pgm(cnt, picture, cnt->imgs.width, cnt->imgs.height); | ||
fclose(picture); | ||
} else { | ||
put_fixed_mask(cnt, cnt->conf.mask_file); | ||
printf("Hello world\n"); | ||
} | ||
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BAD EXAMPLE (even though Kenneth loves this one personally) | ||
if ((picture=fopen(cnt->conf.mask_file, "r"))) | ||
{ | ||
cnt->imgs.mask=get_pgm(cnt, picture, cnt->imgs.width, cnt->imgs.height); | ||
fclose(picture); | ||
} | ||
else | ||
{ | ||
put_fixed_mask(cnt, cnt->conf.mask_file); | ||
printf("Hello world\n"); | ||
} | ||
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-------------------- | ||
RULE 6 | ||
Whitespace. | ||
To ensure that Motion code looks homogeneous and to enhance readability: | ||
1. Do not use a space before a comma | ||
2. Always leave at least one space after a comma | ||
3. Use one space between a block start statement and a '{' | ||
4. Do not use a space between a function name and the '(' | ||
5. Use spaces to enhance readability (a non objective rule but at least | ||
think about it) | ||
6. The '*' for pointers should be just before the variable name with no | ||
space. | ||
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BAD EXAMPLES | ||
int function_name (int * par1 , int par2,int par3){ | ||
if (var1==2||var2==3){ | ||
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GOOD EXAMPLES | ||
int function_name(int *par1, int par2, int par3) { | ||
if (var1==2 || var2==3) { | ||
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-------------------- | ||
RULE 7 | ||
Comment your code | ||
That's worth repeating - PLEASE, PLEASE comment your code. | ||
We receive far too much code which is completely uncommented and where | ||
variable names are short and say nothing about their function. | ||
Use /* This style of comment for permament comments */ or | ||
/* | ||
* This style of comment for comments which | ||
* require more that one line | ||
*/ | ||
Use // this style comments for something you add temporarily while testing and | ||
FIXME type comments. It is much easier to spot the temporary comments this way. | ||
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-------------------- | ||
RULE 8 | ||
Use variable names that say what the variable is used for. | ||
Avoid x,t,vt type variable names. | ||
Use names like image, image_buffer, image_height, output_buffer | ||
Short names like i and j for loop index variable are a known good practice. | ||
Variable and function names are in lower case. Use '_' to separate words. | ||
MACROS are in uppercase. | ||
camelCase (mix of upper and lower case) is not allowed because it creates too | ||
many typos for many two finger typers. | ||
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-------------------- | ||
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BEST PRACTICES | ||
Not rules, but these suggestions make code easier to read. | ||
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Use lots of white space and empty lines to group code. | ||
For example, large if statements are easier to read when there is an empty | ||
line before and after them. | ||
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Use an empty line before a comment which describes the code lines below. | ||
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Always use spaces in statements like | ||
thisvar->thismember>thisvar->thisothermember (bad) | ||
thisvar->thismember > thisvar->thisothermember (good) | ||
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if (cnt->event_nr==cnt->prev_event||cnt->makemovie) (bad) | ||
if (cnt->event_nr == cnt->prev_event || cnt->makemovie) (good) | ||
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frame_delay=(1000000L/cnt->conf.low_cpu)-frame_delay-elapsedtime; (bad) | ||
frame_delay = (1000000L/cnt->conf.low_cpu) - frame_delay - elapsedtime; (good) | ||
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-------------------- | ||
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This document can probably be enhanced more as time goes by. | ||
Hope it helps developers to understand the ideas. | ||
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What happens if I do not follow the rules? | ||
Your code will probably be accepted, but Kenneth will have to spend a lot of | ||
time rewriting the code to follow the standard. If this happens, he may make | ||
a less-than-complimentary remark. Please help Kenneth by at least trying to | ||
follow the spirit of this document. We all have our coding preferences, but | ||
if Motion is coded in 40 different styles, readability (and at the end | ||
quality) will become bad. | ||
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