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Crusader Strike can refresh judgement #82

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2 changes: 1 addition & 1 deletion mods/target-debufftimer.lua
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ local function CreateTextCooldown(cooldown)
cooldown.readable.text = cooldown.readable:CreateFontString("pfCooldownFrameText", "OVERLAY")

cooldown.readable.text:SetFont(STANDARD_TEXT_FONT, 10, "OUTLINE")
cooldown.readable.text:SetPoint("CENTER", cooldown.readable, "CENTER", 0, 0)
cooldown.readable.text:SetPoint("CENTER", cooldown.readable, "CENTER", -1.5, 4)
cooldown.readable:SetScript("OnUpdate", function()
parent = this:GetParent()
if not parent then this:Hide() end
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4 changes: 2 additions & 2 deletions mods/turtle-wow.lua
Original file line number Diff line number Diff line change
Expand Up @@ -79,9 +79,9 @@ libdebuff_twow:SetScript("OnEvent", function()
-- Break early on invalid data
if not arg1 or not arg2 then return end

-- Holy Strike is a spell, but can refresh paladin judgements
-- Holy Strike and Crusader Strike is a spell, but can refresh paladin judgements
-- Credits to @geojak
if string.find(arg1, "Holy Strike") then
if string.find(arg1, "Holy Strike") or string.find(arg1, "Crusader Strike") then
for seal in ShaguTweaks.L["judgements"] do
local name = UnitName("target")
local level = UnitLevel("target")
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