Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support for reading CCGameManager.dat and other plist based local files #42

Draft
wants to merge 2 commits into
base: master
Choose a base branch
from

Conversation

stadust
Copy link
Owner

@stadust stadust commented Oct 21, 2023

Some tiny bits and pieces for supporting processing CCGameManager.dat and friends using dash-rs. Very very early draft.

@codecov
Copy link

codecov bot commented Oct 21, 2023

Codecov Report

Attention: Patch coverage is 7.60000% with 231 lines in your changes missing coverage. Please review.

Project coverage is 45.66%. Comparing base (c24f8fe) to head (312c4fa).
Report is 9 commits behind head on master.

Files with missing lines Patch % Lines
src/serde/de/plist.rs 8.22% 212 Missing ⚠️
src/savefile.rs 0.00% 19 Missing ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##           master      #42      +/-   ##
==========================================
- Coverage   49.57%   45.66%   -3.92%     
==========================================
  Files          27       29       +2     
  Lines        2134     2409     +275     
==========================================
+ Hits         1058     1100      +42     
- Misses       1076     1309     +233     

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

RobTop uses the plist (a variant of XML) for storing local game data.
Supporting this format in dash-rs will allows us to successfully parse
and manipulate the game's save files.
So far only contains a single function for decoding
CCGameManager.dat.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant