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Update lifecycle terminology to use official state names #114
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Replace "hibernate" with "transitions to cold" to match the actual CLI state values (running/warm/cold). Co-Authored-By: Claude Opus 4.5 <[email protected]>
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E2E Test Results✅ Tests success Ran against: https://pr-114-superfly-sprites-docs.fly.dev |
Sprites go to warm quickly when idle, then eventually cold. The previous "30 seconds" timing was inaccurate. Co-Authored-By: Claude Opus 4.5 <[email protected]>
- running = actively doing something - warm = resumes quickly (immediate when activity stops) - cold = slower to resume (no defined timeframe) Co-Authored-By: Claude Opus 4.5 <[email protected]>
Remove "hibernate" and "30 seconds" references in favor of accurate warm/cold state descriptions. Co-Authored-By: Claude Opus 4.5 <[email protected]>
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Summary
running/warm/cold)Per Slack clarification:
running= actively doing somethingwarm= resumes quickly (sprites go warm immediately when idle)cold= slower to resume (no defined timeframe)Files changed
working-with-sprites.mdx- Updated lifecycle sectionindex.mdx- Updated core concepts sectionTest plan
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