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8 changes: 2 additions & 6 deletions engine/includes/adapters/handlers/defaultfilehandler.h
Original file line number Diff line number Diff line change
Expand Up @@ -19,12 +19,8 @@ class DefaultFileHandler : public FileHandler {

protected:
void listFilesRecursive(StringList &list, const std::filesystem::path &path) {
try {
for(const auto &entry : std::filesystem::recursive_directory_iterator(path)) {
list.push_back(TString(entry.path().string()).replace('\\', '/'));
}
} catch (const std::filesystem::filesystem_error &ex) {
aError() << "Error:" << ex.what();
for(const auto &entry : std::filesystem::recursive_directory_iterator(path)) {
list.push_back(TString(entry.path().string()).replace('\\', '/'));
}
}

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2 changes: 2 additions & 0 deletions engine/includes/editor/assetmanager.h
Original file line number Diff line number Diff line change
Expand Up @@ -122,6 +122,8 @@ protected slots:

QTimer *m_timer;

bool m_force;

protected:
void dumpBundle();

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33 changes: 18 additions & 15 deletions engine/src/editor/assetmanager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,8 @@ AssetManager::AssetManager() :
m_assetProvider(new BaseAssetProvider),
m_indices(Engine::resourceSystem()->indices()),
m_projectManager(ProjectSettings::instance()),
m_timer(new QTimer(this)) {
m_timer(new QTimer(this)),
m_force(false) {

connect(m_timer, SIGNAL(timeout()), this, SLOT(onPerform()));
}
Expand Down Expand Up @@ -118,30 +119,30 @@ void AssetManager::checkImportSettings(AssetConverterSettings *settings) {
}

void AssetManager::rescan() {
bool force = false;
m_force = false;

TString target = m_projectManager->targetPath();
if(target.isEmpty()) {
force |= !Engine::reloadBundle();
force |= m_projectManager->projectSdk() != SDK_VERSION;
m_force |= !Engine::reloadBundle();
m_force |= m_projectManager->projectSdk() != SDK_VERSION;

m_assetProvider->init();
} else {
force = true;
m_force = true;
}

m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/materials").data(),force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/textures").data(), force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/meshes").data(), force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/pipelines").data(),force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/fonts").data(), force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/materials").data(),m_force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/textures").data(), m_force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/meshes").data(), m_force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/pipelines").data(),m_force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/engine/fonts").data(), m_force);
#ifndef BUILDER
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/editor/materials").data(),force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/editor/gizmos").data(), force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/editor/meshes").data(), force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/editor/textures").data(), force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/editor/materials").data(),m_force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/editor/gizmos").data(), m_force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/editor/meshes").data(), m_force);
m_assetProvider->onDirectoryChangedForce((m_projectManager->resourcePath() + "/editor/textures").data(), m_force);
#endif
m_assetProvider->onDirectoryChangedForce(m_projectManager->contentPath().data(), force);
m_assetProvider->onDirectoryChangedForce(m_projectManager->contentPath().data(), m_force);

emit directoryChanged(m_projectManager->contentPath().data());

Expand Down Expand Up @@ -492,6 +493,7 @@ void AssetManager::onPerform() {
result = true;

if(!it->buildProject()) {
m_force = false;
m_timer->stop();
emit importFinished();
}
Expand Down Expand Up @@ -521,6 +523,7 @@ void AssetManager::onPerform() {
return;
}

m_force = false;
m_timer->stop();
emit importFinished();
}
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4 changes: 2 additions & 2 deletions engine/src/systems/resourcesystem.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -101,7 +101,7 @@ void ResourceSystem::setResource(Resource *object, const TString &uuid) {
Resource *ResourceSystem::loadResource(const TString &path) {
PROFILE_FUNCTION();

if(!path.isEmpty()) {
if(!path.isEmpty() && !m_indexMap.empty()) {
TString uuid = path;

Resource *object = resource(uuid);
Expand Down Expand Up @@ -131,7 +131,7 @@ Resource *ResourceSystem::loadResource(const TString &path) {
}

Resource *ResourceSystem::loadResourceAsync(const TString &path) {
if(!path.isEmpty()) {
if(!path.isEmpty() && !m_indexMap.empty()) {
ResourceInfo info;

auto indexIt = m_indexMap.find(path);
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8 changes: 4 additions & 4 deletions modules/editor/particletools/converter/effectbuilder.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -79,20 +79,20 @@ AssetConverter::ReturnCode EffectBuilder::convertFile(AssetConverterSettings *se

Variant variant = m_graph.object();

uint32_t uuid = 0;
if(settings->info().id == 0) {
settings->info().id = Engine::generateUUID();
}
VariantList objects = variant.value<VariantList>();
for(auto &it : objects) {
VariantList o = it.value<VariantList>();
if(o.size() >= 5) {
auto i = o.begin();
i++;
uuid = static_cast<uint32_t>((*i).toInt());
*i = settings->info().id;
break;
}
}

settings->info().id = uuid;

return settings->saveBinary(variant, settings->absoluteDestination());
}

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2 changes: 1 addition & 1 deletion modules/editor/particletools/converter/effectgraph.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -171,7 +171,7 @@ Variant EffectGraph::object() const {
VariantList object;

object.push_back(VisualEffect::metaClass()->name()); // type
object.push_back(Engine::generateUUID()); // id
object.push_back(0); // id
object.push_back(0); // parent
object.push_back(""); // name

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