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Releases: titaniummachine1/Swing_prediction.lua

v4.0.1

06 Jun 21:03
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fixed auto crit refill for melee not working when no enemy players are around

Full Changelog: v4.0.0...v4.0.1

v4.0.0

06 Jun 20:55
897c15d
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added custom aimbot to always aim at enemy
fixed major bugs
improved code
made code more readable at some places
modified attack delay to be in ticks instead of miliseconds for accuracy

Full Changelog: v3.8.3...v4.0.0

v3.8.3

04 Jun 22:23
6828e0f
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major bug fixes

Full Changelog: v3.8.2...v3.8.3

v3.8.2

22 Apr 15:31
f98afd9
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updated strafe prediction

Full Changelog: v3.8.1...v3.8.2

v3.8.1

22 Apr 14:00
169acbe
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minor adjustments

Full Changelog: v3.8.0...v3.8.1

v3.8.0

22 Apr 14:00
33a586e
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fixed hitreg

Full Changelog: v3.7.8...v3.8.0

v3.7.8

15 Apr 13:04
fce0453
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bugfix

Full Changelog: v3.7.7...v3.7.8

v3.7.7

14 Apr 17:10
c478f60
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fixed local player not allocated optimaly
(not checking local player every frame causing script to freeze and require restart of script to get local player again instead of automaticly)

Full Changelog: v3.7.6...v3.7.7

v3.7.6

11 Apr 21:49
c6a5809
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improved stuff

Full Changelog: v3.7.5...v3.7.6

v3.7.5

11 Apr 20:00
231706a
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fixed crash

Full Changelog: v3.7.4...v3.7.5