Releases: titaniummachine1/Swing_prediction.lua
v4.0.1
fixed auto crit refill for melee not working when no enemy players are around
Full Changelog: v4.0.0...v4.0.1
v4.0.0
added custom aimbot to always aim at enemy
fixed major bugs
improved code
made code more readable at some places
modified attack delay to be in ticks instead of miliseconds for accuracy
Full Changelog: v3.8.3...v4.0.0
v3.8.3
major bug fixes
Full Changelog: v3.8.2...v3.8.3
v3.8.2
updated strafe prediction
Full Changelog: v3.8.1...v3.8.2
v3.8.1
minor adjustments
Full Changelog: v3.8.0...v3.8.1
v3.8.0
fixed hitreg
Full Changelog: v3.7.8...v3.8.0
v3.7.8
bugfix
Full Changelog: v3.7.7...v3.7.8
v3.7.7
fixed local player not allocated optimaly
(not checking local player every frame causing script to freeze and require restart of script to get local player again instead of automaticly)
Full Changelog: v3.7.6...v3.7.7
v3.7.6
improved stuff
Full Changelog: v3.7.5...v3.7.6
v3.7.5
fixed crash
Full Changelog: v3.7.4...v3.7.5