Releases: titaniummachine1/Swing_prediction.lua
v9.1.4
Full Changelog: v9.1.3...v9.1.4
slight improvement of charge jump
v9.1.3
fixed charge reach beeing too fast to activate
Full Changelog: v9.1.2...v9.1.3
v9.1.2 minor improvements and cahrge reach fix
Full Changelog: v9.1.1...v9.1.2
minor tweaks
v9.1.1
Full Changelog: v9.0.1...v9.1.1
fixed minor problems
still think it may not be my fault instant attack crashes
do not use instant attack if you fear crash ig
v9.0.1 menu fix
fixed ui not working for some reason
still might have issues i suggest holdign lshift when loading to reset config if it still doesnt work
Full Changelog: v8.7.0...v9.0.1
v9.0.0 fixed instant attack mostly and charge controll
isntant attack stabilized but i suggest to disable charge reach with it
alot of stability improvemenmts and fixed deprecated stuff abit
improved charge controll to work right now makign any shield feel like tight turner as much as posible
fixed targeting system not picking imidietly clsoe targets over ones you look at
Full Changelog: v8.6.4...v9.0.0
v8.6.4 fixed config issues
Full Changelog: v8.6.3...v8.6.4
v8.6.3 optmisatiopi and stability update
jsut made some update so it works again somehow
Full Changelog: v8.6.2...v8.6.3
v8.6.2
auto recharge after instant melee
Full Changelog: v8.6.1...v8.6.2
v8.6.1
bugfix
fixed prediction trace colisions
fixed pred logic and stuff