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This will make it possible to cleanly separate Bedrock's templates from the user project templates.
This calls the Gulpfile main task, 'build'.
This allows to run `bedrock build` from a directory that contains content/ but not core/.
The goal is to allow to do something like npm install git+https://github.com/thusc/bedrock.git#cli and have a working Bedrock program.
This supposes that the current directory doesn't have a core Bedrock install, but instead used a standalone Bedrock program.
This is supposed to contribute to #391.
This one is equivalent to `npm start` in a regular Bedrock install.
This commit changes where Bedrock development server is looking for templates. Instead of using the local core/ directoy, it directs Bedrock to its own core/ directory. In addition, to allow styleguide templates to live in the local project, this commit adds an underscore prefix to the _styleguide/ directory. (The underscore is used to make sure those .pug files are not part of the main content processed by the static build.)
…tree) + Adjust in URLs
# Conflicts: # core/paths.js # core/templates/styleguide/doc.pug
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# Conflicts: # package-lock.json
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This is the PR to track 1.41, which removes
corefrom projects using Bedrock. This achieves a better separation of concerns as noted in @thusc 's comment here.The first idea behind this was formulated in #320 . Through work in multiple branches we finally got to this result.
With a core-less Bedrock,
bedrockbecomes an npm dependency of a project. Your project repo will look a lot simpler - example at https://github.com/thusc/bedrock/tree/bedrock-init/As a user you can:
You can still use the pagetree in scenario 2 but it will make less sense. It is advisable to disable the page tree in this scenario.
To enable scenario 2 (I.e. the strategy used for https://design.smart.coop/ ) you would set
overrideStyleguideTemplatestotrueinbedrock.config.js.You would then supply your own templates in
/content/templates/_styleguide/that override Bedrock's default templates.