Skip to content

About

Visualising audio with 3D Terrain 🎵

Resources

Stars

1 star

Watchers

0 watching

Forks

Latest commit

 

History

12 Commits

Folders and files

Repository files navigation

3D Audio Terrain

Visualising audio with 3D Terrain 🎵 with Maximilian in openFrameworks.

screenshot

Prerequisites

Instructions

  1. Download and install Xcode and openFrameworks.
  2. Clone Maximilian.
  3. Copy 'ofxMaxim' folder in Maximilian/openFrameworks/ to your openFrameworks/addons/ folder.
  4. Open and compile AVP2-AudioTerrain.xcodeproj in Xcode.
  5. Once compiled, click + hold + move mouse to change the camera angle.

Note: Please compile at least twice for better results.


Audio-Visual Coursework
Project 2: 3D Audio Terrain 8 January 2018
Goldsmiths, University of London

About

Visualising audio with 3D Terrain 🎵

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages