Use gain in 1D FBM noise (and use mul_add)#59
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It seems that 1D FBM noise was previously not using the
gainsetting. This implements that, and also uses fused multiply-add to accumulate the layers of noise if available (currently slower due to a bug, see arduano/simdeez#78).(Side note: The default value for
gainis 2. This seems backwards--most FBM implementations have it set to 0.5 or 1/sqrt(2). See the "Self Similarity" section of this article. Should the default be updated?)