/vg/ locker contents#61
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March 18, 2025 10:51
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RSI Diff Bot; head commit a4fc652 merging into 528ef96 Resources/Textures/Clothing/OuterClothing/Misc/overalls.rsi
Resources/Textures/Clothing/Uniforms/Jumpskirt/plaidbluedress.rsi
Resources/Textures/Clothing/Uniforms/Jumpskirt/plaidpurpledress.rsi
Resources/Textures/Clothing/Uniforms/Jumpskirt/plaidreddress.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/bluesuit.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/cia.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/purpsuit.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/tourist.rsi
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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Stuff like emergency O2 lockers have randomised contents, picked from weighted tables
This PR aims to implement said weighted tables so you dont get shit like free hardsuits from those lockers, as well as other locker contents being matched (as closely as possible barring missing items) with our prefabs