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Fixes mounted frames popping off the walls when shuttles depart/land - #38860

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jwhitak merged 1 commit into
vgstation-coders:Bleeding-Edgefrom
west3436:shuttlepixelfix
Jan 12, 2026
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Fixes mounted frames popping off the walls when shuttles depart/land#38860
jwhitak merged 1 commit into
vgstation-coders:Bleeding-Edgefrom
west3436:shuttlepixelfix

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@west3436

@west3436 west3436 commented Jan 7, 2026

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What this does

Removes the initial(pixel_x/y) portion of the shuttle animations to prevent wall-mounted things from appearing on the wrong turf since they may have their pixel offset set in New(). Also fixed a linter fail in shuttles.dm.

Why it's good

Closes #38824.

How it was tested

Flew the Vox shuttle to and from the station multiple times and didn't notice anything falling off or any offsets stacking up incorrectly.

Changelog

🆑

  • bugfix: Fixed things falling off shuttle walls when taking off or landing.

@west3436 west3436 added the Bug / Fix This is either a bug or a fix for a bug. label Jan 7, 2026

@Kurfursten Kurfursten left a comment

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This looks fine

@jwhitak
jwhitak merged commit eb8d897 into vgstation-coders:Bleeding-Edge Jan 12, 2026
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