Skip to content

Removes supermatter shards and crystals from procgen loot pool - #38866

Merged
jwhitak merged 1 commit into
vgstation-coders:Bleeding-Edgefrom
west3436:supernerfomatter
Jan 12, 2026
Merged

Removes supermatter shards and crystals from procgen loot pool#38866
jwhitak merged 1 commit into
vgstation-coders:Bleeding-Edgefrom
west3436:supernerfomatter

Conversation

@west3436

@west3436 west3436 commented Jan 9, 2026

Copy link
Copy Markdown
Collaborator

What this does

Title

Why it's good

Stops people from fairly easily getting their hands on weapons of mass destruction

How it was tested

0%

Changelog

🆑

  • tweak: Removed supermatter shards and crystals from the procgen loot pool

@west3436 west3436 added Tweak I changed the thermostat from 70 degrees to 69 degrees. Mapping (Procedural 🗺️) labels Jan 9, 2026
@SECBATON-GRIFFON

Copy link
Copy Markdown
Contributor

crystals yes, shards not really sure

@Eneocho

Eneocho commented Jan 10, 2026

Copy link
Copy Markdown
Collaborator

Seconding what kanef said.
Crystals are too much, agreed on that, but shards? You can get dozens of them for almost free via cargo (money is not really a thing).

@jwhitak jwhitak added the 0% tested What could possibly go wrong / Try again after testing it. label Jan 12, 2026
@jwhitak
jwhitak merged commit 66ed857 into vgstation-coders:Bleeding-Edge Jan 12, 2026
5 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

0% tested What could possibly go wrong / Try again after testing it. Mapping (Procedural 🗺️) Tweak I changed the thermostat from 70 degrees to 69 degrees.

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants