Releases: whale2/WorldStabilizer
Don't Break the Ground
KSP-1.8 compatibility
Some minor adjustments and 1.8.0 build
Coming out of Hangar
This release fixes rare case when you launch a craft from Hangar and it falls through the floor.
The fix work in following way - vessel just launched from Hangar is not being stabilized (so far it appears stable enough so doesn't need any additional babysitting).
Compatibility release
Now supporting multi-build for several game versions. Chances are I broke CKAN and/or AVC with this release.
Compatibility Release
Recompile against 1.5.1, AVC version update
Compatibility Release
Recompile against 1.4.3, AVC version update, very minor logging tweaks.
0.9.1
Compatibility Release
Although the bouncing bug was almost fixed in KSP 1.4.x, there are still some odd situations where it happens, according to several reports. This release does not add features or bugfixes, it's just a recompile against 1.4.2 DLLs and correct version for MiniAVC.
0.9.0-beta
Seems like some odd situations are still not very well addressed by Squad.
Particularly, a mix of low detail terrain setting and edge of biomes or colliders.
0.8.4
Probably final release for 1.3.1
The 1.4.1 is here and from the first glance it works much smoother - I was not able to find something to complain about regarding bouncing on vessel unpacking. Some unorthodox stuff like mooring vessels with KAS still might be tricky, but we'll see it later.
Changes
Addressed a bug when vessel is placed under the roof.
https://forum.kerbalspaceprogram.com/index.php?/topic/169206-131-worldstabilizer-bugfix-for-vessels-bouncing-on-scene-load/&do=findComment&comment=3310632
Some more refactoring done
0.8.3
Bugfix Release
Changes
Previous version introduced hard dependency on specific KAS/KIS version. This versions drops the dependency
Some black magic around moored vessels has a slight chance to work. I.e. vessel, moored by KAS harpoon and winch more often stays moored and intact than not.