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26 changes: 13 additions & 13 deletions sim/hunter/TestP1Hunter.results
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ character_stats_results: {
final_stats: 0
final_stats: 0
final_stats: 2594.2
final_stats: 1834.2
final_stats: 1734.2
final_stats: 0
final_stats: 5
final_stats: 0
Expand Down Expand Up @@ -253,22 +253,22 @@ dps_results: {
dps_results: {
key: "TestP1Hunter-Phase1-Settings-Dwarf-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-LongMultiTarget"
value: {
dps: 873.23606
tps: 934.19433
dps: 850.23872
tps: 911.197
}
}
dps_results: {
key: "TestP1Hunter-Phase1-Settings-Dwarf-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-LongSingleTarget"
value: {
dps: 670.29264
tps: 539.8006
dps: 653.79376
tps: 523.30172
}
}
dps_results: {
key: "TestP1Hunter-Phase1-Settings-Dwarf-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-ShortSingleTarget"
value: {
dps: 726.84287
tps: 594.74859
dps: 709.04723
tps: 576.95294
}
}
dps_results: {
Expand All @@ -295,22 +295,22 @@ dps_results: {
dps_results: {
key: "TestP1Hunter-Phase1-Settings-Orc-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-LongMultiTarget"
value: {
dps: 883.44926
tps: 933.63816
dps: 860.88051
tps: 911.06941
}
}
dps_results: {
key: "TestP1Hunter-Phase1-Settings-Orc-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-LongSingleTarget"
value: {
dps: 686.45831
tps: 550.85926
dps: 670.01165
tps: 534.41259
}
}
dps_results: {
key: "TestP1Hunter-Phase1-Settings-Orc-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-ShortSingleTarget"
value: {
dps: 754.09164
tps: 614.32827
dps: 736.24236
tps: 596.479
}
}
dps_results: {
Expand Down
14 changes: 3 additions & 11 deletions sim/hunter/hunter.go
Original file line number Diff line number Diff line change
Expand Up @@ -111,8 +111,8 @@ type Hunter struct {
// The aura that allows you to cast Mongoose Bite
DefensiveState *core.Aura

RapidFireAura *core.Aura
BestialWrathPetAura *core.Aura
RapidFireAura *core.Aura
BestialWrathPetAura *core.Aura
}

func (hunter *Hunter) GetCharacter() *core.Character {
Expand All @@ -124,16 +124,8 @@ func (hunter *Hunter) GetHunter() *Hunter {
}

func (hunter *Hunter) AddRaidBuffs(raidBuffs *proto.RaidBuffs) {
if raidBuffs.TrueshotAura && hunter.Talents.TrueshotAura {
hunter.AddStat(stats.RangedAttackPower, map[int32]float64{
25: 0,
40: 50,
50: 75,
60: 100,
}[hunter.Level])
}

}

func (hunter *Hunter) AddPartyBuffs(_ *proto.PartyBuffs) {
}

Expand Down
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