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changed mortal shots to spellmod implementation, which will also fix carve + volley along the way

fun fact: for some reason someone added 1% extra crit to chimera serpent

},
}
hunter.AutoAttacks.RangedConfig().CritDamageBonus = hunter.mortalShots()
hunter.AutoAttacks.RangedConfig().CritDamageBonus = 0.06 * float64(hunter.Talents.MortalShots)
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Can we move this to within the mortal shots talent code?

@JJwang11 JJwang11 force-pushed the mortal_shot_fixes branch from eeb1073 to 8ff07f3 Compare May 1, 2025 04:44
@kayla-glick kayla-glick merged commit efac67b into wowsims:master May 1, 2025
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2 participants