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eslint error fixed and npc character added #172

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yashpj
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@yashpj yashpj commented Oct 22, 2024

Hi this is my first pr.

  1. I added an ignore comment for eslint error in vite.config.js
  2. I added a random npc character of my name for fun.

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🙏 Thanks for your pull request @yashpj, The team will now review and merge this request. In the mean time why not check out some of the other opensource projects available, contributions are greatly appreciated!

Some of the most popular are


PR Statistics

#️⃣ PR Number: Line Additions: 🗑️ Line Deletions:
172 2 0
📑 Files Changed: Repo Stars: 🔱 Total Forks:
2 26 86

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🙏 Thanks for your pull request @yashpj, The team will now review and merge this request. In the mean time why not check out some of the other opensource projects available, contributions are greatly appreciated!

Some of the most popular are


PR Statistics

#️⃣ PR Number: Line Additions: 🗑️ Line Deletions:
172 2 0
📑 Files Changed: Repo Stars: 🔱 Total Forks:
2 26 86

@@ -17,6 +17,7 @@ export const characters = [
{ name: 'jerry', frames: [160, 164, 162, 168, 161, 166] },
{ name: 'jordan', frames: [170, 174, 172, 178, 171, 176] },
{ name: 'jessie', frames: [180, 184, 182, 188, 181, 186] },
{ name: 'yash', frames: [100, 100, 100, 100, 100, 100] },
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Unfortunately, this doesn't work.
At the coordinates which you have provided, there is no character sprite.

You can add a entire new one by adding a new png file. Double check the setup here to get an idea how it works

@@ -1,3 +1,4 @@
// eslint-disable-next-line import/namespace
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Thank you for this one. But it doesn't really add functionality to the project. It is not a mandatory change here.

@r4pt0s
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r4pt0s commented Oct 29, 2024

Closed due to inactivity

@r4pt0s r4pt0s closed this Oct 29, 2024
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2 participants