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Update index.html #184

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mitul-bhatia
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  1. Custom Font & Style: The font PixelifySans and monospace styling give a pixelated look suitable for retro gaming. The body and key panels are styled to create a unified visual aesthetic.
  2. Game Window Layout: The .game-window section includes a element intended for rendering the game’s graphics. The layout adapts to screen size, making it responsive to different device widths, ensuring accessibility on both desktops and smaller screens.
    3. UI Structure: • The header displays the title. • Left and Right Panels provide options and control buttons for interaction. • The footer holds game control buttons, text prompts, dialogs, energy and coin stats, and a minimap.
    4. Alerts & Prompts: Two types of alerts appear, one for confirming a new game and another for displaying game statistics (like coins collected/spent and time spent). Custom dialogs and text prompts facilitate in-game interactions and notifications.
    5. Interactivity Controls: Buttons for options such as audio control, opening credits, new game initiation, debugging, and stats display are designed with visual feedback on hover, which enhances the interactive experience.
    6. Modular JavaScript Integration: Modules are set up for main.js and settings.js, allowing for a cleaner and more modularized structure, likely separating core game logic from settings management. please accept this

1. Custom Font & Style: The font PixelifySans and monospace styling give a pixelated look suitable for retro gaming. The body and key panels are styled to create a unified visual aesthetic.
2. Game Window Layout: The .game-window section includes a <canvas> element intended for rendering the game’s graphics. The layout adapts to screen size, making it responsive to different device widths, ensuring accessibility on both desktops and smaller screens.
	3.	UI Structure:
	•	The header displays the title.
	•	Left and Right Panels provide options and control buttons for interaction.
	•	The footer holds game control buttons, text prompts, dialogs, energy and coin stats, and a minimap.
	4.	Alerts & Prompts: Two types of alerts appear, one for confirming a new game and another for displaying game statistics (like coins collected/spent and time spent). Custom dialogs and text prompts facilitate in-game interactions and notifications.
	5.	Interactivity Controls: Buttons for options such as audio control, opening credits, new game initiation, debugging, and stats display are designed with visual feedback on hover, which enhances the interactive experience.
	6.	Modular JavaScript Integration: Modules are set up for main.js and settings.js, allowing for a cleaner and more modularized structure, likely separating core game logic from settings management.
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🙏 Thanks for your pull request @mitul-bhatia, The team will now review and merge this request. In the mean time why not check out some of the other opensource projects available, contributions are greatly appreciated!

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PR Statistics

#️⃣ PR Number: Line Additions: 🗑️ Line Deletions:
184 56 104
📑 Files Changed: Repo Stars: 🔱 Total Forks:
1 27 91

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🙏 Thanks for your pull request @mitul-bhatia, The team will now review and merge this request. In the mean time why not check out some of the other opensource projects available, contributions are greatly appreciated!

Some of the most popular are


PR Statistics

#️⃣ PR Number: Line Additions: 🗑️ Line Deletions:
184 56 104
📑 Files Changed: Repo Stars: 🔱 Total Forks:
1 27 91

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@r4pt0s r4pt0s left a comment

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Unfortunately, your PR will break the entire Interface
bug

If you have used AI to create this change, please close this pull request and try it on your own instead.
And, never trust AI to fix code because AI doesn't have the entire context. It is not that the interface alone is broken, but there was a reason why we used css classes for certain elements which will get referenced in the javascript.

Before you make another PR or fix this one, make sure to test the result on desktop and on mobile as well to make sure nothing is broken

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r4pt0s commented Oct 29, 2024

I'll close it for now @mitul-bhatia.
Feel free to open a new PR without AI generated code and explanations in the PR comment.

Closed due to possible AI generated code

@r4pt0s r4pt0s closed this Oct 29, 2024
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