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6 changes: 3 additions & 3 deletions sim.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1909,9 +1909,9 @@ struct PerformAttack
if (__builtin_expect(fd->bg_effects[fd->tapi][PassiveBGE::unity] && coalition_value, false)
&& can_be_healed(att_status))
{
_DEBUG_MSG(1, "Unity: %s heals itself for %u\n",
status_description(att_status).c_str(), (coalition_value + 1)/2);
att_status->add_hp((coalition_value + 1)/2);
auto value = coalition_value; // No longer the old (coalition_value + 1)/2 per issue #109
_DEBUG_MSG(1, "Unity: %s heals itself for %u\n", status_description(att_status).c_str(), value );
att_status->add_hp(value);
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}
}

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