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DFHack Scripts
Been012 edited this page Mar 28, 2026
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storyteller-begin # First-time fortress setup
storyteller-begin --yes # Setup + export legends
storyteller-begin --snapshot-only # Just take a snapshot
storyteller-snapshot # Take a snapshot (alias)
storyteller-events start # Start event monitoring
storyteller-events stop # Stop event monitoring
storyteller-events status # Check monitoring status
storyteller-events debug # Manual poll + show all dwarf state
- Takes an initial snapshot of all fortress citizens with full data (personality, skills, relationships, equipment, etc.)
- Starts event monitoring via
storyteller-events - Optionally triggers legends export
- Polls DFHack every ~2 seconds of game time for changes
- Detects: profession changes, noble appointments, military changes, stress shifts, migrant arrivals, season changes, deaths
- Writes JSON event files to
storyteller_events/{world}/ - Auto-starts when a fortress loads via
onMapLoad.init
- Name, profession, age, race
- 50 personality facets with values
- Beliefs and values
- Physical and mental attributes
- Skills with experience levels
- Noble positions and military squad
- Relationships via
histfig_links(spouse, family, friends, grudges, deity worship) - Equipment, wounds, stress category
Uses the DF Premium compatible histfig_links API on historical figures, not the deprecated unit.relations fields. Maps link class names (histfig_hf_link_spousest, histfig_hf_link_childst, etc.) to readable relationship types. Also resolves off-map historical figures by name.