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Releases: Frontiers-PackForge/CosmicCore

Cosmic Core 0.21.0 for NeoForge 1.21.1

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@github-actions github-actions released this 06 Sep 03:41

Cosmic Core 0.21.0

WARNING: NEVER MANUALLY UPDATE COSMICCORE, YOUVE BEEN WARNED!

  • Leyline Packages
  • Leyline Compressor
  • Leyline Orrery

Cosmic Core 0.19.0 for NeoForge 1.21.1

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@github-actions github-actions released this 21 Aug 09:08

Cosmic Core 0.19.0

WARNING: NEVER MANUALLY UPDATE COSMICCORE, YOUVE BEEN WARNED!

  • Removed LDLIB
  • Added Firmament rendering, traversal, flight diffuser, and sonar support
  • Added vertical chain drives
  • Backported Effortless Building fixes and added GregTech pipe placement compatibility
  • Stabilized Xaero minimap ore-field sizing across zoom levels
  • Added Create harvester support for Bullet Peppers and Soul Gourds
  • Reworked multiblock power input, recipe-tier boosting, and 64 A substation hatch behavior
  • Standardized the composite ore-processing line at one LV amp and added raw-ore Powderizer entry recipes
  • Standardized CosmicCore Jade decimal formatting

Cosmic Core 0.17.0 for NeoForge 1.21.1

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@github-actions github-actions released this 07 Aug 06:00

Cosmic Core 0.17.0

DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS IT WILL NOT WORK

New

  • Added the Firmament
  • Added permit-gated Firmament travel through an Occultism ascension ritual, plus "Set with the Sun" hold-sneak return sequence.
  • Added tiered Crystallizers from MV through UIV with systematic ore crystallization and gem-growth slurry processing.
  • Added Cannon Powder, Nyctophyte exchange media, Pyroltic contact catalysts, the Polarized Bathyst Electret, and Utherium ceramic components for new processing chains.
  • Added the Lightweight Stainless Steel Casing.

Improvements

  • Renamed the Abyss crystal and flora families to Arcanite, Bloomrot, Ripe Abyss Vine, Anchored Bloomrot, and Lantern Bulb while preserving old registry IDs through aliases.
  • Rebuilt the Large Arcanite Cluster as a two-block crossed model with a matching collision shape.
  • Added translated names for CosmicCore recipe maps
  • Added a dedicated two-by-two item and fluid layout for Roaster recipe displays.
  • Added Sterling Silver foil and Terrasteel fine-wire material forms.
  • Preserved intrinsic armor, toughness, and knockback attributes when pack scripts add temperature or soul-ward attributes to armor.
  • Updated the embedded GregTech Modern
  • Removed the obsolete Aether-specific travel and Curios compatibility layer now that the Firmament is fully in-house.

Fixes

  • Fixed Firmament storm animation stepping, visual noise, sunset distance banding, and the near-camera lighting dead zone.
  • Fixed LP and HP Steam Benders generating without their directional steam-vent overlay.
  • Fixed Hard Hammer drop conversion using the wrong loop recipe, sharing mutable output stacks, and ignoring configured drop chance.
  • Fixed Large Miner post-processing attempting invalid zero-slot recipes or selecting recipes above the miner's voltage tier.
  • Fixed multiblocks repeating a recipe from the previous recipe-map mode, including after restarting during an active craft.
  • Fixed multithreaded machines discarding scored recipe failures before they could report the most relevant failure reason.
  • Restored the Assembly Line's environment requirement while applying CosmicCore recipe modifiers.
  • Added compatibility aliases for renamed Buzzsaw Blade and isotope material IDs used by older saves and progression data.

Cosmic Core 0.16.2 for NeoForge 1.21.1

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@github-actions github-actions released this 02 Aug 06:28

Cosmic Core 0.16.2

DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS IT WILL NOT WORK

New

  • Added Low-Power Computation Array
  • Added dedicated LV, MV, and HV Bloomwyrm Power Roots. Each supplies four amps to the Bloomwyrm Heart without allowing its voltage tier to be bypassed.
  • Added standard EV+ quad and 16-amp energy hatch support to the Bloomwyrm Heart.
  • Restored tiered Chemical Dehydrators and Laminators as CosmicCore-owned processing machines.
  • Added HV Cladding, Modular Frameworks, and Cogwork Magicapacitors for the next component tier.

Improvements

  • Low-Power Computation Arrays now accept one or two ordinary MV-or-higher GT energy input hatch variants.
  • The LV-accessible Implosion Compressor now converts four regular gems into one flawless gem for every compatible nonflammable gem material.
  • ME Computation Uplinks now state their zero-CWU source reservation and the grid's physical-link CWU formula in their CosmicCore-owned tooltip.
  • The Low-Power Computation Array now accepts LV, MV, and HV computation cores and power relays in its five component bays.
  • Unused Low-Power Computation Array positions can now be filled with passive ME Computation Bay Casings, allowing partially populated arrays to form without adding EU draw.
  • Active computation cores and power relays now illuminate the centered two-by-two-pixel plates on all four horizontal faces in cyan and amber. With GTM Bloom Support
  • Computation cores, power relays, and passive bays now use the dedicated, non-connecting Compute Module Base texture without directional hatch overlays.
  • The Low-Power Computation Array now presents white, single-line telemetry in operational order, reports requested EU/t separately from provided network power, and displays its stored power buffer in EU in both its controller display and Jade.
  • The Bloomwyrm Heart now displays its available EU/t and physical input voltage separately.
  • Existing LV, MV, and HV Bloomwyrm Hearts may continue using ordinary energy hatches while Power Root acquisition is introduced.
  • Composite Ore Sorter recipes now consume four refinement-stage inputs per output batch, reducing excessive mineral-chunk multiplication while preserving the higher-tier yield curve.
  • Ore chunks can be milled into dust slowly in a Macerator at 2 EU/t or twice as quickly in a Powderizer at 8 EU/t.
  • Pyroltic sorting now exposes Sphalerite at tier two and Emberite at tier three, while Monazite Salts remains focused on its two rare-earth minerals.

Fixes

  • Low-Power Computation Array controllers no longer load GTM bloom renderer classes on dedicated servers when placed.
  • Nostium's automatically generated material-working recipes now remain within MV processing voltage.
  • Consolidated Utherium into one CosmicCore-owned material family while preserving its generated forms and flawless-gem processing.
  • ME Computation Uplinks no longer reserve CWU from the same pool they provide.
  • The Low-Power Computation Array now extends behind its controller so the controller face points outward.
  • Wireless chargers now charge NeoForge Energy items, including EnderIO tools, while preserving native GregTech electric-item handling.
  • Updated the embedded GregTech Modern build so active tiered machines can draw enough power to run while recovering a low internal energy buffer.
  • Fixed automatically generated Distillery recipes producing their input fluid instead of the selected Distillation Tower output.
  • Restored safe EMI previews for huge multiblocks when Aeronautics is installed, with a counts-only fallback if the fake-world bypass is unavailable.

Cosmic Core 0.16.1 for NeoForge 1.21.1

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@github-actions github-actions released this 30 Jul 00:55

Cosmic Core 0.16.1

DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS IT WILL NOT WORK

New

  • Added dedicated LV, MV, and HV Bloomwyrm Power Roots. Each supplies four amps to the Bloomwyrm Heart without allowing its voltage tier to be bypassed.
  • Added standard EV+ quad and 16-amp energy hatch support to the Bloomwyrm Heart.

Improvements

  • The Bloomwyrm Heart now displays its available EU/t and physical input voltage separately.
  • Existing LV, MV, and HV Bloomwyrm Hearts may continue using ordinary energy hatches while Power Root acquisition is introduced.

Fixes

  • Wireless chargers now charge NeoForge Energy items, including EnderIO tools, while preserving native GregTech electric-item handling.

Cosmic Core 0.16.0 for NeoForge 1.21.1

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@github-actions github-actions released this 29 Jul 23:17

Cosmic Core 0.16.0

DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS IT WILL NOT WORK

New and Reworked

  • Introduced Deeds and the Inner Vault, including quest-linked Deed Seals, primed quest states, cinematics, team progression, and retroactive Patient Zero eligibility and prompting.
  • Added a Tier 2 Electric Blast Furnace structure with multiblock preview and terminal support. Consecutive matching recipes gain up to a 50% duration reduction.
  • Simplified the Bloomwyrm campus around Bloomwyrm Charge and Biopower, removing the seasonal essence and reserve-mode systems.
  • Added algae, proto-algae, Bloomscrap, and new MV component items.
  • Reworked Abyssal Hollow terrain placement and ore distribution.
  • Added gravity-aware Murk Kelp and corrected Murkbloom disturbance from area-of-effect tools.

Interface and Quest Improvements

  • Rebuilt EMI bookmark groups with exact stack amounts, recipe favorites, paging, and persistent groups.
  • Added EMI composite-ore sorting diagrams.
  • Limited custom ore chunks and purification families to bundle materials while hiding unused generated ore forms from EMI.
  • Expanded FTB Quests dependency-line editing, batch painting, and quest aliases.
  • Added sealed, primed, calling, and woven presentation states for Deed quests.

Materials

  • The following material renames change their registry identities rather than only their display names. Old stacks using removed identities are not migrated.
  • Renamed Rogdorium to Aphotite.
  • Renamed Soulshade to Bathyst.
  • Renamed Duskmote to Nyctophyte.
  • Renamed Shimmerbloom to Phycolite.
  • Renamed Chlorophyte to Nostium.
  • Added Blooming Sludge, Bloom Rich Algae Solution, and Phyto-Grease.

Fixes

  • Prevented Extraction Drills from mining and voiding ore when their output storage is full.
  • Fixed GT input-bus inventory access and programmed-circuit interaction.
  • Fixed KubeJS recipe replacement failures caused by immutable recipe capability data.
  • Fixed CosmicCore-owned dedicated-server startup and wireless-command client-class leakage.
  • Updated the embedded GregTech Modern build and removed local patches now carried upstream.

Cosmic Core 0.15.0 for NeoForge 1.21.1

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@github-actions github-actions released this 22 Jul 14:20

Cosmic Core 0.15.0

DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS I WILL NOT WORK

  • Migrated to 1.21.1
  • Updated GTM
  • Fixed the whole mod from not loading

Cosmic Core 0.10.1

Cosmic Core 0.10.1 Pre-release
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@github-actions github-actions released this 16 Nov 01:42

Cosmic Core 0.8.9

DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS I WILL NOT WORK

Bees, oh so many bees
module hatch updates
uhhhh, yeah.

Full Changelog: 1.20.1-0.10.0...1.20.1-0.10.1

Cosmic Core 0.10.0

Cosmic Core 0.10.0 Pre-release
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@github-actions github-actions released this 15 Nov 20:01

Cosmic Core 0.8.9

DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS I WILL NOT WORK

Bees, oh so many bees
module hatch updates
uhhhh, yeah.

What's Changed

Full Changelog: 1.20.1-0.9.9...1.20.1-0.10.0

Cosmic Core 0.9.9

Cosmic Core 0.9.9 Pre-release
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@github-actions github-actions released this 14 Nov 18:53

Cosmic Core 0.8.9

DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS I WILL NOT WORK

Bees, oh so many bees
module hatch updates
uhhhh, yeah.

What's Changed

Full Changelog: 1.20.1-0.9.8...1.20.1-0.9.9