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Fixed Hollow Block Collides and Flies Away When Dropped #570
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hi, I saw the issue==444, and tried it in my code, but it still fails to convert my nonconvex item. board_surface = gs.surfaces.Glass(color=(0.8, 1.0, 0.0),vis_mode='collision') coacd_options=gs.options.CoacdOptions(threshold=0.1, preprocess_resolution=10) pos_block=np.array([0.033, 0.05075, 0.08])
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Do you have a video? |
Sure! The block shoud fall in the boards' collomn, but they maybe loaded wrong nocoacd_options.webmcoacd_options.webm |
First of all, set |
I encountered an issue while using Genesis to simulate a fixed hollow block dropped onto a column. When I attach the hollow block to the column(fixed=True), everything works as expected. However, if I drop the hollow block from a higher position:
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