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Fix FLX_RENDER_TRIANGLE not rendering anything
#3505
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Merged
Geokureli
merged 15 commits into
HaxeFlixel:dev
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TwistTeam:bugfix/render-triangle-fix
Oct 14, 2025
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e0bd735
fix FLX_RENDER_TRIANGLE
richTrash21 0dcd6bb
fix small oversight
richTrash21 4ad77fc
more accurate vertex and index ordering
richTrash21 a0d7539
Merge branch 'HaxeFlixel:dev' into bugfix/render-triangle-fix
richTrash21 4be6fd0
remove `#if !flash` conditional
richTrash21 8060c67
add types
Geokureli b4c59d0
deprecate colors
Geokureli f7c178d
back to point pooling
Geokureli 902fbdb
improve readibility
Geokureli 69fbedb
use transformX/Y rather than using a FlxPoint
Geokureli 4ac7fd9
Last change I promise
Geokureli abc1236
deprecate colorsPosition
richTrash21 1a18bf8
oops
richTrash21 362931d
Merge pull request #1 from Geokureli/bugfix/render-tri-geo
richTrash21 8665091
add missing import
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Should we deprecate
colors?There was a problem hiding this comment.
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I notice colors is still used in
addTrianglesshould that be changed as well? why does that seem to work but not this?Uh oh!
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Yes, but only in triangle draw item. I think
colorsas a feature is really nice and should stay, but with different implementation. This would also fix #2263.FYI, this is explained this in the description. This was also originally adressed in #3472, where
colorswere multiplied totransform. I was planning to make this as a sepparate pr, but it might be better to add this change here.There was a problem hiding this comment.
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Care to make an issue detailing the ideal implementation of
colors?