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Working on Master's Thesis
🖋️
Working on Master's Thesis

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Kris0211/README.md

🙋‍♂️ About me

I am a graduate student of the Lodz University of Technology, currently pursuing a Master's Degree in Applied Computer Science (specialization in Computer Games and Simulations Technologies). I've been developing games for over five years now, starting with the student research circle Digital Night Studio. During the 15th edition of the national ZTGK competition, the teams I was a part of had won 1st place in the Game Development and Mobile Games categories with the games AiPost and Thin LED Line respecively. In game production, I primarily focus on programming and design (mechanics, gameplay, levels, and UI), though I also have a strong interest in narrative design and VR technologies.

I usually develop games using the Godot engine, though I also have experience working with Unity and an elemental understanding of Unreal Engine.

Godot, Unity and Unreal Engine

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  1. CSVLocaleEditor CSVLocaleEditor Public

    Create and edit CSV translation tables directly in the Godot editor

    GDScript 15 2

  2. commando commando Public

    A custom event command editor for Godot, providing a visual interface to create and manage in-game events without writing code

    GDScript 6

  3. SoftRef SoftRef Public

    Bring Unreal's soft references to Godot.

    C++ 3

  4. Memory-Leak-Games/Project-InPostors Memory-Leak-Games/Project-InPostors Public

    C++ 7