Create and edit CSV translation tables directly in the Godot editor.

- Add, delete, and edit rows and columns with full undo/redo support.
- Custom CSV loader to open files directly from the FileSystem dock. (4.5 only - working on implementing it in 4.6)
- Search bar to quickly find relevant entries.
- Adjust column and row sizes, as well as delimiter used in CSV files directly in Project Settings.
- Pasting several entries from Excel into the table, creating missing entries if applicable.
- Separating tables into pages to speed up the Inspector
- Configurable number of entries per page
.pofile format support, including plurals and other advanced features