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modrinth-app-unwrapped: fix build, 0.10.3 -> 0.10.5 #463705
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modrinth-app-unwrapped: fix build, 0.10.3 -> 0.10.5 #463705
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Tested on |
Thanks, that's very helpful! That sounds better than it being broken. In the future I plan to maintain this (and use it regularly, I'm still on Prism) :) |
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(non-blocking) Everything seems to work for me now. I only ran into two issues. Firstly jumping into worlds doesn't work from the home page (only from the modpack page), this will probably be fixed by updating the launcher to a newer version. Secondly the launcher is not able to download its own java installation (there are some issues relating that on modrinth's repository). Setting the java path manually fixes this. Edit: I tried updating the package locally to 0.10.20 and it works without any extra steps. This also fixes issue 1. |
mdaniels5757
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FYI: v0.10.21 is now out (https://github.com/modrinth/code/releases).
I see that you mentioned that you had only updated as little as possible in order to fix the build. May I ask why? Normally I try to update as much as possible in this situation (where the stable branch has never had a working build, so breaking changes are not an issue).
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Feel free to update it to the latest. I did not hane the capacity to read through all those changes, possibly encounter and fix other issues. Plus a smaller change could be easier and faster to review. |
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Fair enough, I just thought that I should mention it, since Hythera above reported that 0.10.20 fixed some issues they had (and they didn't say it needed any changes other then version/hashes) |
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Successfully created backport PR for |
ZHF: #457852
Relases:
.env.localThis is not the latest version, just the earliest one to fix the build.
cc @typedrat (#462979 (comment))
Things done
passthru.tests.nixpkgs-reviewon this PR. See nixpkgs-review usage../result/bin/.Add a 👍 reaction to pull requests you find important.